Background image for Marvel Super Heroes Previews Begin Today
Josh Nelson
June 2, 2026
Marvel Super Heroes Previews Begin Today
On Tuesday, June 2nd, WeeklyMTG kicked off an amazing, incredible preview season for Marvel Super Heroes, the second Marvel-based Magic set.
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Josh Nelson
June 2, 2026
Community Corner: Interview With DianaOfTheRose
We have gotten the chance opportunity to interview DianaOfTheRose about her D&D and Magic content, and how the games interweave in her hobby!
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Alejandro Fuentes
June 2, 2026
Ranking Every Human Commander on a Tier List
Time for another typal tier list! Which Human typal commanders will you see at the top of the stack?
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Bennie Smith
June 2, 2026
The Tectonic Shift from EDH to Commander
It's really been 15 years since Commander 2011? Bennie was playing & writing about EDH then and shares his memories of that momentous release!
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Harvey McGuinness
June 2, 2026
Building Magda, Brazen Outlaw for cEDH
This cEDH deck tech for Magda, Brazen Outlaw has it all: Dwarves, Treasures, and one broken Clock that closes games on demand.
Background image for Mark Rosewater's 28-Year Side Project Is Finally for Sale
Nick Wolf
June 1, 2026
Mark Rosewater's 28-Year Side Project Is Finally for Sale
Mark Rosewater's new game, Mood Swings, is available today via Secret Lair - but what is it? And why did it take so long to make?
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Cas Hinds
June 1, 2026
A Deep Dive into the Concerns with Secret Lair
Why do Secret Lairs sell out so fast, and is "print-to-demand" really the fix? Cas takes a look inside the queue, the manufacturing timeline, and what Wizards is hearing from fans
Background image for The Top 10 Most Played Cards in Commander 2011
Nick Price
June 1, 2026
The Top 10 Most Played Cards in Commander 2011
Commander 2011 turns 15 next month. Nick Price dives into the 10 most-played cards from the release's first dedicated product, and why they still matter to brewers in 2026.
Background image for The Best Activated Abilities in Commander (That Aren't Mana Abilities)
Cooper Gottfried
June 1, 2026
The Best Activated Abilities in Commander (That Aren't Mana Abilities)
Here are 10 powerful non-mana activated abilities for your next brew, from The One Ring to a free sacrifice outlet that anchors every Aristocrats deck.
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