Dungeon Learner's Guide - Zeriam, Golden Wind (Decorated Griffin): Commander's Guild Deck Tech/Gameplay
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Welcome to episode 170 of the Commander's Guild: "I'm Griffin You a Beatdown" Every week I go to scryfall.com and randomly select a card, making a budget (under $100) commander deck around it and showcasing a gameplay video of the deck. This week I'm joined by Chris, Brian, and Foxy.
Find the original game on Chris' Twitch channel: twitch.tv/onemoregamemtg
This week's random card is Decorated Griffin and uses Zeriam, Golden Wind as the commander. Griffins are notoriously bad creatures in Magic, often occupying a filler common or uncommon slot and maxing out at 3-4 power. What if, though, we made a 2/2 Griffin every single time one of our Griffins connected with an opponent? That's what Zeriam adds to the deck and that sends the power of Griffins skyrocketing.
If you have suggestions for any future deck ideas (or want to request a specific card to build around), let me know in the comments. Hope you enjoy it!
0:00 - Deck Tech
23:30 - Gameplay
41:24 - Wrap-Up
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