Howdy folks! Thanks for coming back to 60 to 100, the articles where we transform a 60-card archetype into a deck fit for 100-card singleton commandering. This week we take another request from a reader to cover the casual favorite Dragon Stompy deck. So, since we did just get our new tribal decks in Commander 2017 and there looks to be some awesome fatties coming out with all the Ixalan spoilers we've had coming out this week it seemed like a great chance to go over a casual favorite archetype.
So Majestic, So Inspiring
View on ArchidektCreatures (9)
- 1 GlorybringerGlorybringer
- 2 Magus of the MoonMagus of the Moon
- 4 Simian Spirit GuideSimian Spirit Guide
- 2 Thundermaw HellkiteThundermaw Hellkite
Sorceries (8)
- 1 Bonfire of the DamnedBonfire of the Damned
- 4 Fiery ConfluenceFiery Confluence
- 3 Rolling EarthquakeRolling Earthquake
Artifacts (11)
- 3 Chrome MoxChrome Mox
- 4 Chalice of the VoidChalice of the Void
- 4 TrinisphereTrinisphere
Enchantments (4)
- 4 Blood MoonBlood Moon
Planeswalkers (9)
- 4 Chandra, Torch of DefianceChandra, Torch of Defiance
- 2 Koth of the HammerKoth of the Hammer
- 3 Sarkhan, the DragonspeakerSarkhan, the Dragonspeaker
Lands (19)
- 4 Ancient TombAncient Tomb
- 2 City of TraitorsCity of Traitors
- 2 Crystal VeinCrystal Vein
- 11 MountainMountain
As you can see from the decklist, Dragon Stompy is all about blowing up the world and then beating down with a big fat threat that is hard to interact with. Board wipes like [card]Bonfire of the Damned[/card] and [card]Fiery Confluence[/card] work away at the opponents until [card]Thundermaw Hellkite[/card] or the like finish off the job quickly. We can't really count on just one creature to finish the job in Commander though, so now we need to amp up our threats!
Sorry, I'm just not that into you...
The Crossover
So how do we make a red-centric deck work in Commander? Red has the reputation for being the worst color in the format (fairly or unfairly) so unless we plan on burning the opponents out with big fat X-spells, we're going to need to add some other colors to the deck. Red helps us burst out the gates but adding a bit of diversity is always a good thing to help us be a little more diverse.
The many ways to stomp a mudhole...
Since red, black and green decks (Jund for those in the know) have been the dragon colors of choice for as long as [card]Karrthus, Tyrant of Jund[/card] has been around. While he would be a great leader for this beat down deck, Dragon Stompy is a little more punishing of a deck and we need a commander to suit that. Hey...I think I have an idea for that....
She was a cat, I mean she was a dragon, I mean she was a dragon cat but she was still WASITORAAAAAAAAA!
Yea that one! An evasive commander that can keep the board clear and if we build around her right, can slowly grind out value over the game like the 60-card stompy decks want to do. A little bit of removal, an evasive threat that is good at getting in damage every turn, REALLY good with extra combat steps...yup. This is fine!
Going Over the Top
As I have mentioned over the course of this series, one of the biggest differences between 60-card decks and 100-card decks is that in Commander we need our spells to be much...bigger. [card]Lightning Bolt[/card] may be awesome when your opponent only has 20 life and you only have one opponent, but since everyone has 40 life and usually you have to deal with more than one other player, it turns underwhelming really quick. Our 1-for-1 removal needs to stay at a minimum and instead get some bigger effects for each card.
The fact that these cards are played this much surprises me
Stompy decks make a living off making things hard for opponents, which includes keeping creatures on the battlefield. Dragon decks are just naturally gifted at playing creatures that are bigger than the opponents', so cards like [card]Warstorm Surge[/card] and the new [card]Hour of Devastation[/card] mean we're going to be ok dealing lots of damage-based boardwipes. And of course, it wouldn't be a black deck by Matt Morgan without [card]Torment of Hailfire[/card] lately. This card is SOOOOOOOOOO fantastic at running opponents out of resources that it's probably irresponsible. Well, irresponsible might be the wrong word, but it's crazy good and every black deck should probably run it from here to eternity.
Hello friends, both old and new
Embrace the Grind
One of my newer favorite cards for decks with a high average converted mana cost lately has been [card]Aid From the Cowl[/card]. This card is great with any deck that has dispensable resources. If we have some extra cat tokens from Wasitora we can suicide them in to trigger it. [card]Curse of Opulence[/card] gives us a free artifact to sacrifice as well. In a deck that's about getting ahead in the most fair of ways, [card]Aid from the Cowl[/card] might be one of the more enjoyable crapshoots in recent memory.
While we're in the mood for big effects with big creatures, Commander 2017 didn't just bring us our commander for this adventure, it brought a couple fancy big spells to battle with too! [card]Traverse the Outlands[/card] is one of the biggest and splashiest ramps spells you'll ever find. Want to grab 5+ basics all at once? Here you go! And don't forget about [card]Kindred Charge[/card] while we're at it. Need a way to finish off everyone else at the table but don't want to play the same old [card]Insurrection[/card]? Check and mate. Both of these cards are super fun and are great ways at going over the top of the rest of the table.
When you don't have to stick to 2-cmc spells, you get to have way more fun.
Let's take a look at what we've finally constructed here!
Kitty Has Claws
View on ArchidektCommander (1)
- 1 Wasitora, Nekoru QueenWasitora, Nekoru Queen
Creatures (20)
- 1 Archfiend of DepravityArchfiend of Depravity
- 1 Atarka, World RenderAtarka, World Render
- 1 Birds of ParadiseBirds of Paradise
- 1 Bladewing the RisenBladewing the Risen
- 1 Demon of Dark SchemesDemon of Dark Schemes
- 1 Dragonmaster OutcastDragonmaster Outcast
- 1 Hellkite ChargerHellkite Charger
- 1 Hellkite TyrantHellkite Tyrant
- 1 Hoard-Smelter DragonHoard-Smelter Dragon
- 1 Reclamation SageReclamation Sage
- 1 Savage VentmawSavage Ventmaw
- 1 Scab-Clan BerserkerScab-Clan Berserker
- 1 Scourge of the ThroneScourge of the Throne
- 1 Selvala, Heart of the WildsSelvala, Heart of the Wilds
- 1 Shaman of Forgotten WaysShaman of Forgotten Ways
- 1 Skyline DespotSkyline Despot
- 1 Sylvan CaryatidSylvan Caryatid
- 1 Thunderbreak RegentThunderbreak Regent
- 1 Utvara HellkiteUtvara Hellkite
- 1 Wood ElvesWood Elves
Instants (2)
- 1 Chaos WarpChaos Warp
- 1 Sarkhan's TriumphSarkhan's Triumph
Sorceries (10)
- 1 Crux of FateCrux of Fate
- 1 Fiery ConfluenceFiery Confluence
- 1 Hour of DevastationHour of Devastation
- 1 Hull BreachHull Breach
- 1 Kindred ChargeKindred Charge
- 1 Rishkar's ExpertiseRishkar's Expertise
- 1 Selvala's StampedeSelvala's Stampede
- 1 Shamanic RevelationShamanic Revelation
- 1 Torment of HailfireTorment of Hailfire
- 1 Traverse the OutlandsTraverse the Outlands
Artifacts (11)
- 1 Chromatic LanternChromatic Lantern
- 1 Commander's SphereCommander's Sphere
- 1 Darksteel IngotDarksteel Ingot
- 1 Golgari SignetGolgari Signet
- 1 Gruul SignetGruul Signet
- 1 Mind's EyeMind's Eye
- 1 Planar GatePlanar Gate
- 1 Rakdos SignetRakdos Signet
- 1 Sol RingSol Ring
- 1 Sword of Feast and FamineSword of Feast and Famine
- 1 TrinisphereTrinisphere
Enchantments (13)
- 1 Aggravated AssaultAggravated Assault
- 1 Aid from the CowlAid from the Cowl
- 1 Black MarketBlack Market
- 1 Blood MoonBlood Moon
- 1 BurgeoningBurgeoning
- 1 Curse of OpulenceCurse of Opulence
- 1 Dragon TempestDragon Tempest
- 1 Elemental BondElemental Bond
- 1 Evolutionary LeapEvolutionary Leap
- 1 Palace SiegePalace Siege
- 1 Phyrexian ArenaPhyrexian Arena
- 1 Sneak AttackSneak Attack
- 1 Warstorm SurgeWarstorm Surge
Planeswalkers (4)
- 1 Chandra, Torch of DefianceChandra, Torch of Defiance
- 1 Domri RadeDomri Rade
- 1 Sarkhan VolSarkhan Vol
- 1 Xenagos, the RevelerXenagos, the Reveler
Lands (39)
- 1 Ancient TombAncient Tomb
- 1 Blood CryptBlood Crypt
- 1 Bloodstained MireBloodstained Mire
- 1 Cinder GladeCinder Glade
- 1 Command TowerCommand Tower
- 1 Dragonskull SummitDragonskull Summit
- 1 Evolving WildsEvolving Wilds
- 6 ForestForest
- 1 Haven of the Spirit DragonHaven of the Spirit Dragon
- 1 Hissing QuagmireHissing Quagmire
- 1 Jund PanoramaJund Panorama
- 5 MountainMountain
- 1 Opal PalaceOpal Palace
- 1 Overgrown TombOvergrown Tomb
- 1 Path of AncestryPath of Ancestry
- 1 Rootbound CragRootbound Crag
- 1 Savage LandsSavage Lands
- 1 Smoldering MarshSmoldering Marsh
- 1 Stomping GroundStomping Ground
- 5 SwampSwamp
- 1 Temple of AbandonTemple of Abandon
- 1 Temple of MaladyTemple of Malady
- 1 Temple of MaliceTemple of Malice
- 1 Verdant CatacombsVerdant Catacombs
- 1 Wooded FoothillsWooded Foothills
- 1 Woodland CemeteryWoodland Cemetery
Notes to leave you by
- [card]Archfiend of Depravity[/card] may not be an actual dragon, but he definitely gets honorary status. Keeping opponents with minimal creatures on the board means that Wasitora is going to be able to do even more work, and I do love powering up my most consistent threat in games.
- [card]Aggravated Assault[/card] and [card]Hellkite Charger[/card] pair crazy well with Wasitora, who loves being able to connect multiple times per turn. If there was a dragon that you could make in the voltron/damage triggers out there Wasitora would be the best one in my eyes. These additions are a shoutout to that playstyle if you wanted a couple ideas to push you that way.
- [card]Elemental Bond[/card] has been one of my favorite draw engines for green for a while, so I'm glad to see it appearing in Commander 2017 again. It's such an underrated card that can chain together some very good turns once any deck gets establish. Play it and love it for yourself!
What do you think of our final concoction? Is it something worth giving a shot or did we miss the mark on a few things? Let me know your thoughts in the comments along with any more suggestions for 60-card decks we can apply to the 100-card format.
Next week I am planning on having a little bit of a departure from our 60 to 100 series and have something special for all you readers with the new Commander 2017 decks. Stay tuned for that too!
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