Articles
Competitive Nature — Karador, Ghost Chieftain
Hi everyone! My name is Neil DeMarco (yes, THAT Neil DeMarco). What's that? You haven't heard of me? Well, are you in for a treat! I’ve been playing Magic: The Gathering since the original Innistrad block and kept playing mostly on the local level. Now that we're fast friends, I'll let you in on a secret; I’m a competitive person, and Magic […]
Non-Basically Speaking — Prossh, Skyraider of Kher
Whether brainstorming a brand new brew or fine-tuning an existing stack of commander goodness, many of us turn to EDHREC as an inspirational resource of card suggestions. While it's easy to glean ideas or receive confirmation of cards we select for our deck, there is a vital section on EDHREC that most intrepid builders surprisingly ignore. Scroll down […]
Pure // Simple — Tajic, Blade of the Legion
Building a Commander deck from scratch is no mean feat, but only a few years ago it was even harder. When I first got into the format, the pre-cons didn’t exist, articles were few and far between, and deck building advice sparse to say the least. Indeed, it was a difficult time for anyone new to the […]
Burning Inquiry — Evolving the Mimeoplasm
As Commander players, we evolve based on our experiences with the format. Naturally our deck compositions develop based on the results of casual games at shops, within playgroups, online games, or, for some, through competitive tournaments. While brewing decklists, whether we're aware of it or not, we go through a cycle of inquiry, action, and reflection as […]
Partner Focus — Vial Smasher the Fierce
Howdy! I’m Nate Burgess, and I co-host the Commanderin’ MTG podcast where we talk about Commander, also known as EDH. You probably already knew that last part if you’re reading this website, which you are. In this series of articles, we take each one of the Partners from the Commander 2016 sets and use both […]
Singleton Guild Wheel — Simic Edition
Introducing the EDH Guild Wheel and Ezuri, Claw of Progress This article is Part 1 of a 10 part series covering the Singleton Guild Wheel Project, a 10 deck project in which there is only a single copy of any non-basic land among the 10 decks. Each deck is in the color combination of a […]
EDH Political Science — Doomsday, Deterrence, and Dr. Strangelove
Commander is magic’s dark alleyway. It can be filled with the dangerous and unexpected or it is the long boring way to get to the same place. There is no reason to let your games become boring. You can always be unexpected and dangerous. In a game of no-holds-barred, multifaceted politics, be the maniacal dictator. […]
Underdog's Corner, Round — Arjun, the Shifting Flame
This article is round 1 of the Underdog's Corner, a series spotlighting various lesser-used commanders and their place in the format. Each article I will make the argument for a single commander that I believe deserves to see more play as well as highlighting key cards and synergies. Hello, everyone! My name is Mason, and […]
I Am the Worst
Hello, I am a Commander player who likes to make it so my opponents cannot play or enjoy the game. I enjoy increasing mana costs and forcing opponents to skip their untap phase. I am a person who plays cards like and . I am the worst. Don't be like me. I am not fun. […]
Intellectual Offering — Breya, Etherium Shaper
That’s right; Commander 2016 is here, and that means it’s time to proclaim your favorite commander as fast as possible lest someone else in your playgroup snaps them up. Time to begin the never-ending process of tweaking and reassembling that comes with a new deck. Everyone has their opinion of what cuts to make and […]