Too-Specific Top 10 - Savannah Lions

by
DougY
DougY
Too-Specific Top 10 - Savannah Lions
(Savannah LionsSavannah Lions | Art by Daniel Gelon)

You Ain't Lion

Welcome to Too-Specific Top 10, where if there isn’t a category to rank our pet card at the top of, we’ll just make one up! (Did you know that Loyal PegasusLoyal Pegasus is the only 2/1 for one that can't attack or block alone?)

Before I'd given up on trade binders completely (seriously, just bring a box, folks), I always made sure to include one particular rare on the first page of each of my binders: Savannah LionsSavannah Lions

Savannah Lions

Yeah, that's right, that vanilla 2/1 for one mana was a rare. Not only that, it was a good rare for the longest of times, once fetching the same value as Birds of ParadiseBirds of Paradise. In fact, if you ever find an old-timer like me bringing up power creep, it's extremely possible that their go-to example will be Savannah LionsSavannah Lions, and it's not hard to see why:

Elite Vanguard
Soldier of the Pantheon

The once benchmark rare of Alpha was itself reduced to an uncommon as the ravages of time sped on, and now has only not been replaced entirely by a commona common because it's become one itself in both Masters 25 and Mystery Booster. Along the way, we started seeing rares and mythics tack on strict upsides to the beloved Lion's framework, until today, where it's fairly commonplace to see one-mana 2/1s, and white might not even be the best color for them anymore.

Which of course, got me thinking....


Top 10 Savannah Lions

There're usually a lot of corner cases to wax philosophical about, and truthfully I did have a small speech about Werewolves and the like prepared, but I think we can fairly easily keep this one simple:

Criteria: One-mana creatures with an initial power of 2 and a toughness of 1. As is tradition, all results are ordered by EDHREC score.

10. Mardu Woe-ReaperMardu Woe-Reaper

Mardu Woe-Reaper

(925 Inclusions, 0% of 312,966 Decks)

We as EDH brewers are always looking for a means to empty out the graveyards of our foes, but also don't necessarily want it to interfere with our gameplan. For Warrior, lifegain, and aggro decks, Mardu Woe-ReaperMardu Woe-Reaper provides exactly that. While you're not likely to play it down turn one and get to remove anything, you do at least have a turn-one 2/1 that can start pressuring life totals, which aggro decks are going to love. On the other hand, if you get it later in the game, you should be able to gain a life and remove the biggest recursion target from a graveyard before blocking to kill a token, which isn't the worst deal.

9. Falkenrath GorgerFalkenrath Gorger

Falkenrath Gorger

(1,059 Inclusions, 0% of 336,161 Decks)

As far as an example of power creep, Mardu Woe-ReaperMardu Woe-Reaper is fairly innocuous, if annoying. Falkenrath GorgerFalkenrath Gorger, on the other hand, feels like a slap in the face. In the heyday of Savannah LionsSavannah Lions, Jackal PupJackal Pup was the red aggro creature of choice! Red isn't supposed to be good at small, efficient creatures, because it already has small, efficient burn spells! No wonder mono-red has been the only aggro deck around in Standard for a decade!

Okay, I don't know if that's actually true, and I'm too lazy to check. My point is, Falkenrath GorgerFalkenrath Gorger isn't just a 2/1 for one. It's a 2/1 for one with a very good ability. Sure, not every deck is a Vampire deck, but if your deck is even loosely Vampiric, Falkenrath GorgerFalkenrath Gorger goes in it. Don't believe me? Just check out the list of Vampires that care about discard. Giving all of them (and all your other Vampires besides) Madness isn't just relevant, it's good.

Which is why Gorger feels so offensive to me. That ability is good. Good enough that if you want it, you would have gladly paid two mana for it, or accepted a single power instead of two. So why push the envelope? Do we just need to expect that things will ever creep onward, until we have one-mana 4/4s a decade from now?

Honestly, I think that's exactly what we should expect, and I don't at all understand the reasons why.

8. HexdrinkerHexdrinker

Hexdrinker

(1,503 Inclusions, 0% of 339,253 Decks)

Maybe I'm just mad because the Gorger isn't my flavor of card. I have to admit, as mad as Falkenrath GorgerFalkenrath Gorger and some of the later entrants to this list make me, I do love HexdrinkerHexdrinker. Its derpy Snake face brings me unequivocal joy, its Level Up shout-out to ProgenitusProgenitus feels like you're powering up the Death Star, and I am happy to shove it into any green pile where I can even halfway excuse the slot.

So there we are. From angry zealot to ecstatic consumer, all in one Top Ten rank. So I guess carry on, Wizards. The customer may always be right, but it's also apparent that we have no idea what we actually want.

7. Norin the WaryNorin the Wary

Norin the Wary

(Helms 577 Decks, Rank #338; 959 Inclusions, 0% of 337,606 Decks)

The first thing that comes to mind when you initially read Norin the WaryNorin the Wary is immediate confusion: what exactly are you supposed to do with this card? Even in a regular 1v1 game of Magic, it can't even attack properly to take advantage of the 2/1 stats, because it'll exile itself.

If you haven't gotten to play against a Norin the WaryNorin the Wary deck, you might still be asking that question. If you have played against one, or even if you just got curious and looked at his EDHREC page, you'd know the deck has nothing to do with attacking and everything to do with enter-the-battlefield effects.

Confusion in the Ranks
Impact Tremors
Genesis Chamber

Norin's constant skittering away and slinking back essentially guarantees you four enter-the-battlefield triggers with every rotation of the table, not to mention the extra ones you'll get from, you know, actually playing your deck. That adds up quickly with an Impact TremorsImpact Tremors on the battlefield, doubles up easily with Genesis ChamberGenesis Chamber out, and just starts stealing the entire board with a Confusion in the RanksConfusion in the Ranks in the mix.

6. Kytheon, Hero of AkrosKytheon, Hero of Akros

Kytheon, Hero of Akros

(Helms 184 Decks, Rank #664; 1,461 Inclusions, 0% of 312,966 Decks)

Widely regarded as the worst of the flip planeswalkers, Kytheon, Hero of AkrosKytheon, Hero of Akros gets a bad rap, and I think it has everything to do with folks just... not playing Aggro. It's true, a 2/1 for one is largely forgettable in a game of Commander, but that's less true when it can make itself indestructible and then flip into a planeswalker that can make your other creatures indestructible, force other creatures to attack, or just become an even larger indestructible creature!

Kytheon is great in any deck looking to utilize combat. It turns out, most of us just aren't doing that. Which is a shame, honestly.

5. Dauntless BodyguardDauntless Bodyguard

Dauntless Bodyguard

(2,086 Inclusions, 1% of 312,966 Decks)

However, if you're looking to have Kytheon/Gideon's indestructible ability immediately on hand with your 2/1, then there's always Dauntless BodyguardDauntless Bodyguard! It is a little more choosy up front, but there's no doubting the efficiency, and everyone knows those Aristocrats decks love them a one mana creature that can sacrifice itself!

4. GutterbonesGutterbones

Gutterbones

(2,662 Inclusions, 1% of 357,330 Decks)

Speaking of Aristocrats, here's GutterbonesGutterbones! If you need some sacrifice fodder that can get itself into and out of the graveyard easily, then look no further! Limiting GutterbonesGutterbones to sacrifice fodder is a bit inefficient, however. Where it really shines is as discard fodder, ensuring that you don't have to pay that extra mana to do anything fussy like putting it in play.

3. Bloodsoaked ChampionBloodsoaked Champion

Bloodsoaked Champion

(4,331 Inclusions, 1% of 357,330 Decks)

If instead you would rather have a creature come directly back into play after you've sacrificed it, then might I suggest Bloodsoaked ChampionBloodsoaked Champion? It might not be able to block, like GutterbonesGutterbones technically can, but when do either of them live long enough for that to matter?

2. Ragavan, Nimble PilfererRagavan, Nimble Pilferer

Ragavan, Nimble Pilferer

(Helms 360 Decks, Rank #464; 7,066 Inclusions, 7% of 104,247 Decks)

Then there's the Monkey. Don't get me wrong, I was definitely one of the folks clamoring for Kari ZevKari Zev's Pirate companion to get an actual card, rather than just a token.

It's great that they did it, and it's wonderful that it exists. Only... did Ragavan, Nimble PilfererRagavan, Nimble Pilferer have to be this pushed? Ragavan could have the exact same text at three mana and it would have been a fun commander and a great inclusion in all sorts of Treasure decks, or even just Boros decks looking for ramp. Instead, now we have a $75 card considered a "must-play" in any high-powered build. Sure, it was printed to be in Modern, but can you really tell me with a straight face that if it cost two mana instead of one, it wouldn't still see Modern play?

That right there is the full evolution. From rare Savannah LionsSavannah Lions to common Savannah LionsSavannah Lions to a Monkey that gives you a mana and a card whenever it swings, and all for the same mana cost (unless, of course, you'd rather pay two mana instead to give it haste).

People will say I'm overreacting and being an Old Fogey here for constantly spouting about power creep. To them, I say: read Ragavan again. It'll be at the top of this list by New Years, and will probably cost $100 before it's ever reprinted. This card feels like a big problem. There are short-term benefits, but they overshadow the long-term health of the game.

1. GravecrawlerGravecrawler

Gravecrawler

(10,940 Inclusions, 3% of 355,746 Decks)

GravecrawlerGravecrawler is pushed as well, although definitely to a lesser extent than Ragavan. Despite two reprints, however, it is still currently sitting at $20, and for a very good reason: it is, without a doubt, the best self-recurring creature in Magic. It can come down early and be aggro, and when it's killed or sacrificed it can immediately recast itself as long as you can meet the low, low bar of having a Zombie in play. That regularly translates to 'pay one black mana: repeat any sacrifice or enter-the-battlefield effects you have in play.' That's X scrys with Viscera SeerViscera Seer, X -1/-1s with Phyrexian PlaguelordPhyrexian Plaguelord, a way to get all of your opponents Hellbent with Sadistic HypnotistSadistic Hypnotist, and infinite enters/dies triggers with Phyrexian AltarPhyrexian Altar. Add a Rooftop StormRooftop Storm and it's even crazier.

In other words, GravecrawlerGravecrawler might seem like just another weenie that brings itself back from the graveyard, like the multitude of Endless CockroachesEndless Cockroaches before it, but it's not. It's a pushed card that's just as guilty as Ragavan, it's just a little less flashy about it. There's no reason it should be a 2/1 for one mana. It would still see play as a 0/1 for one mana. Heck, it would still see play as a 0/1 for two mana!


Honorable Mentions

Whether it be the popularity of Cat tribal or just general nostalgia, we actually got fairly close to the OG Savannah LionsSavannah Lions appearing on this list! With that in mind, I'd be remiss if we didn't finish out the Top 25:

Top 25 Savannah Lions (Featuring Savannah Lions!)

Goblin Cadets
Faerie Impostor
Soldier of the Pantheon
  1. GravecrawlerGravecrawler
  2. Ragavan, Nimble PilfererRagavan, Nimble Pilferer
  3. Bloodsoaked ChampionBloodsoaked Champion
  4. GutterbonesGutterbones
  5. Dauntless BodyguardDauntless Bodyguard
  6. Kytheon, Hero of AkrosKytheon, Hero of Akros
  7. Norin the WaryNorin the Wary
  8. HexdrinkerHexdrinker
  9. Falkenrath GorgerFalkenrath Gorger
  10. Mardu Woe-ReaperMardu Woe-Reaper
  11. Goblin CadetsGoblin Cadets
  12. Dread WandererDread Wanderer
  13. Skymarcher AspirantSkymarcher Aspirant
  14. Venerable KnightVenerable Knight
  15. Faerie ImpostorFaerie Impostor
  16. Dryad MilitantDryad Militant
  17. Savannah LionsSavannah Lions
  18. Soldier of the PantheonSoldier of the Pantheon
  19. Gnarled ScarhideGnarled Scarhide
  20. Loyal PegasusLoyal Pegasus
  21. Kessig ProwlerKessig Prowler
  22. Usher of the FallenUsher of the Fallen
  23. Falkenrath Pit FighterFalkenrath Pit Fighter
  24. Firedrinker SatyrFiredrinker Satyr
  25. Lightning SerpentLightning Serpent
Kessig Prowler
Usher of the Fallen
Lightning Serpent

This list ends one short of EdricEdric all-star Uktabi DrakeUktabi Drake. Alas, every list is always just too short.


Nuts and Bolts

There always seems to be a bit of interest in how these lists are made (this seems like a good time to stress once again that they are based on EDHREC score, NOT my personal opinion), and people are often surprised that I’m not using any special data or .json from EDHREC, but rather just muddling my way through with some Scryfall knowledge! For your enjoyment/research, here is this week’s Scryfall search.


What Do You Think?

Finally, what is your favorite Savannah LionsSavannah Lions? Do you think that they should have been a "hard stop" on how good a one mana creature can get? Do you think we'll see a 3/1 for one with no drawback someday?

Let us know in the comments, and we'll see you at the tiny table with just enough room for a 1v1.

DougY

Doug has been an avid Magic player since Fallen Empires, when his older brother traded him some epic blue Homarids for all of his Islands. As for Commander, he's been playing since 2010, when he started off by making a two-player oriented G/R Land Destruction deck. Nailed it. In his spare time when he's not playing Magic, writing about Magic or doing his day job, he runs a YouTube channel or two, keeps up a College Football Computer Poll, and is attempting to gif every scene of the Star Wars prequels.

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