Fraying Omnipotence
Wound Reflection
Prerequisites
What do I need to start this combo?
| Wound Reflection on the battlefield. | |
| Fraying Omnipotence in hand. | |
Steps
How does this combo work?
1 | Cast Fraying Omnipotence by paying |
2 | At the beginning of your end step, Wound Reflection triggers, causing each opponent to lose life equal to the life they have lost this turn. |
3 | Each opponent loses the game due to having zero or less life. |
Results
What do I get from this combo?
| Each opponent loses the game | |
| Near-infinite lifeloss |
Combo Metadata
3513
DECKS
0.07%
OF 4947384 ELIGIBLE DECKS
Rank 1594
MOST PLAYED OF 61372 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
The community has determined this is a true 2-card combo.
3
Upgraded
(no early game 2-card combos)
The community has determined this is a true, early game, 2-card combo.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Combo Voting
Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?
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