Calamity, Galloping Inferno
Port Razer
Prerequisites
What do I need to start this combo?
| Calamity and Port Razer on the battlefield. | |
| An opponent cannot block creatures you control. |
Steps
How does this combo work?
1 | Activate Calamity's saddle ability by tapping Port Razer, causing Calamity to become saddled until end of turn. |
2 | Declare Calamity as an attacker. |
3 | Calamity triggers, creating a tapped and attacking copy of Port Razer, and repeating the process once for any nonlegendary creature that saddled Calamity this turn. |
4 | Deal combat damage using the Port Razer token(s). |
5 | Each Port Razer who has not attacked the opponent this turn triggers, causing you to untap each creature you control and to get that many additional combat phases after this one. |
6 | Repeat from step 2 each combat phase. |
Results
What do I get from this combo?
| Infinite combat damage | |
| Infinite combat phases | |
| Infinite copies of nonlegendary creatures you control | |
| Infinite creature tokens | |
| Infinite creature ETB | |
| Infinite mana creatures you control can produce | |
| Infinite untap of creatures you control | |
| Infinite creature LTB | |
| Infinite creature sacrifice triggers | |
| Infinite death triggers |
Combo Metadata
2511
DECKS
0.05%
OF 5135189 ELIGIBLE DECKS
Rank 2287
MOST PLAYED OF 67861 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
The community has determined this is a true 2-card combo.
3
Upgraded
(no early game 2-card combos)
The community has determined this is a true, early game, 2-card combo.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Combo Voting
Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?
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