Revolutionist
Twinflame
Storm-Kiln Artist
Reiterate
Prerequisites
What do I need to start this combo?
| Revolutionist and Storm-Kiln Artist on the battlefield. | |
| Twinflame and Reiterate in hand. | |
Steps
How does this combo work?
1 | Cast Twinflame by paying |
2 | Each Storm-Kiln Artist you control triggers, creating that many Treasure artifact tokens. |
3 | Activate a Treasure by tapping and sacrificing it, adding . |
4 | Cast Reiterate by paying |
5 | Each Storm-Kiln Artist you control triggers, creating that many Treasure artifact tokens. |
6 | Resolve Reiterate, creating a copy of Twinflame, targeting Storm-Kiln Artist and Revolutionist. |
7 | Each Storm-Kiln Artist you control triggers, creating that many Treasure artifact tokens. |
8 | Resolve the copy of Twinflame, creating a token copy of Storm-Kiln Artist and Revolutionist with haste. |
9 | When the Revolutionist token enters the battlefield, it triggers, returning Reiterate to your hand from your graveyard. |
10 | Activate two Treasures by tapping and sacrificing them, adding . |
11 | Repeat from step 4 one additional time. |
12 | Repeat steps 3 through 10. |
13 | After the second iteration, you may instead target Revolutionist and any other creature you control using the Twinflame copies. |
Results
What do I get from this combo?
| Infinite artifact ETB | |
| Infinite artifact LTB | |
| Infinite artifact sacrifice triggers | |
| Infinite artifact tokens | |
| Infinite colored mana | |
| Infinite copies of creatures you control with haste | |
| Infinite creature tokens with haste | |
| Infinite creature ETB | |
| Infinite power and toughness for certain creatures until end of turn | |
| Infinite magecraft triggers | |
| Infinite storm count | |
| Infinite Treasure tokens |
Combo Metadata
25
DECKS
0.00%
OF 5124077 ELIGIBLE DECKS
Rank 25626
MOST PLAYED OF 67846 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
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