Duskmantle Guildmage + Maddening Cacophony Combo
Played with this combo
Prerequisites
What do I need to start this combo?
- Duskmantle Guildmage on the battlefield.
- Maddening Cacophony in hand.
- Each opponent has a life total that is less than or equal to half their library size, rounded up.
available
Steps
How does this combo work?
- 1Activate Duskmantle Guildmage's first ability by paying
.
- 2Cast Maddening Cacophony with kicker by paying
, causing each opponent to mill half their library, rounded up.
- 3Duskmantle Guildmage triggers for each card milled this way.
- 4Resolve the first Duskmantle Guildmage trigger, causing the opponent to lose 1 life.
- 5Repeat step 4 until the opponent loses the game due to having zero or less life.
- 6Repeat from step 4 for each remaining trigger.
- 1
Results
What do I get from this combo?
- Each opponent loses the game
- Significant lifeloss
- Significant mill
Combo Metadata
Decks
Combo Rank
Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
The community has determined this is a true 2-card combo.
3
Upgraded
(no early game 2-card combos)
The community has determined this isn't an early game combo.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Combo Voting
Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?
Trivial Prerequisites
Significant Results
Early Game
Size
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