Adarkar Valkyrie
Intruder Alarm
Vizier of Many Faces
Prerequisites
What do I need to start this combo?
| Vizier of Many Faces in hand. | |
| Adarkar Valkyrie and Intruder Alarm on the battlefield. | |
| Adarkar Valkyrie does not have summoning sickness. You control at least one legendary creature. | |
Steps
How does this combo work?
1 | Activate Adarkar Valkyrie by tapping it, targeting any legendary creature you control. |
2 | Cast Vizier of Many Faces by paying |
3 | Put the legendary creature into your graveyard due to the legend rule. |
4 | Adarkar Valkyrie and Intruder Alarm trigger. |
5 | Resolve the Intruder Alarm trigger, untapping all creatures. |
6 | Holding priority, activate Adarkar Valkyrie by tapping it, targeting Vizier of Many Faces. |
7 | Resolve the Adarkar Valkyrie trigger from step 4, returning the legendary creature to the battlefield from your graveyard. |
8 | Put Vizier of Many Faces into your graveyard due to the legend rule. |
9 | Adarkar Valkyrie and Intruder Alarm trigger. |
10 | Resolve the Intruder Alarm trigger, untapping all creatures. |
11 | Holding priority, activate Adarkar Valkyrie by tapping it, targeting the legendary creature. |
12 | Resolve the Adarkar Valkyrie trigger from step 9, returning Vizier of Many Faces to the battlefield from your graveyard as a copy of the legendary creature. |
13 | Repeat from step 3. |
Results
What do I get from this combo?
| Infinite death triggers | |
| Infinite ETB | |
| Infinite LTB | |
| Infinite mana creatures you control can produce | |
| Infinite untap of creatures | |
| Infinite untap of creatures you control |
Combo Metadata
1
DECKS
0.00%
OF 1999519 ELIGIBLE DECKS
Rank 50197
MOST PLAYED OF 52187 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Merieke Ri Berit
0.0%inclusion1 decks2.69K decks
Creatures
Agent of Treachery
100%inclusion1 decks1 decks
Angel of Serenity
100%inclusion1 decks1 decks
Arcanis the Omnipotent
100%inclusion1 decks1 decks
Archivist
100%inclusion1 decks1 decks
Aura Thief
100%inclusion1 decks1 decks
Avatar of Woe
100%inclusion1 decks1 decks
Baral, Chief of Compliance
100%inclusion1 decks1 decks
Fatestitcher
100%inclusion1 decks1 decks
Gonti, Lord of Luxury
100%inclusion1 decks1 decks
Hostage Taker
100%inclusion1 decks1 decks
Niblis of the Breath
100%inclusion1 decks1 decks
Puppeteer
100%inclusion1 decks1 decks
Roil Elemental
100%inclusion1 decks1 decks
Spark Double
100%inclusion1 decks1 decks
Stonybrook Angler
100%inclusion1 decks1 decks
Synod Artificer
100%inclusion1 decks1 decks
Thief of Sanity
100%inclusion1 decks1 decks
Tidal Force
100%inclusion1 decks1 decks
Vizier of Tumbling Sands
100%inclusion1 decks1 decks
Willbreaker
100%inclusion1 decks1 decks
Instants
Arcane Denial
100%inclusion1 decks1 decks
Cloudshift
100%inclusion1 decks1 decks
Counterspell
100%inclusion1 decks1 decks
Desertion
100%inclusion1 decks1 decks
Disallow
100%inclusion1 decks1 decks
Dramatic Reversal
100%inclusion1 decks1 decks
Hinder
100%inclusion1 decks1 decks
Insidious Will
100%inclusion1 decks1 decks
Mana Leak
100%inclusion1 decks1 decks
Refocus
100%inclusion1 decks1 decks
Return to Dust
100%inclusion1 decks1 decks
Sinister Sabotage
100%inclusion1 decks1 decks
Spell Swindle
100%inclusion1 decks1 decks
To Arms!
100%inclusion1 decks1 decks
Sorceries
Acquire
100%inclusion1 decks1 decks
Hour of Revelation
100%inclusion1 decks1 decks
Urza's Ruinous Blast
100%inclusion1 decks1 decks
Utility Artifacts
Conjurer's Closet
100%inclusion1 decks1 decks
Helm of the Host
100%inclusion1 decks1 decks
Illusionist's Bracers
100%inclusion1 decks1 decks
Jandor's Saddlebags
100%inclusion1 decks1 decks
Lightning Greaves
100%inclusion1 decks1 decks
Magewright's Stone
100%inclusion1 decks1 decks
Puppet Strings
100%inclusion1 decks1 decks
Swiftfoot Boots
100%inclusion1 decks1 decks
Thousand-Year Elixir
100%inclusion1 decks1 decks
Unbender Tine
100%inclusion1 decks1 decks
Enchantments
Detention Sphere
100%inclusion1 decks1 decks
Dream Leash
100%inclusion1 decks1 decks
Freed from the Real
100%inclusion1 decks1 decks
Oblivion Ring
100%inclusion1 decks1 decks
Pemmin's Aura
100%inclusion1 decks1 decks
Quarantine Field
100%inclusion1 decks1 decks
Retreat to Coralhelm
100%inclusion1 decks1 decks
Utility Lands
Lotus Field
100%inclusion1 decks1 decks
Minamo, School at Water's Edge
100%inclusion1 decks1 decks
Mana Artifacts
Arcane Signet
100%inclusion1 decks1 decks
Azorius Signet
100%inclusion1 decks1 decks
Dimir Signet
100%inclusion1 decks1 decks
Empowered Autogenerator
100%inclusion1 decks1 decks
Orzhov Signet
100%inclusion1 decks1 decks
Sol Ring
100%inclusion1 decks1 decks
Lands
Arcane Sanctum
100%inclusion1 decks1 decks
Dromar's Cavern
100%inclusion1 decks1 decks