Wormfang Manta
Hushwing Gryff
Thassa, Deep-Dwelling
Prerequisites
What do I need to start this combo?
| All permanents on the battlefield. |
Steps
How does this combo work?
1 | At the beginning of your end step Thassa triggers, exiling Wormfang Manta and returns it to the battlefield. |
2 | Wormfang Manta leaves the battlefield, giving you an extra turn. |
3 | On ETB Hushwing Gryff prevents Wormfang Manta's trigger, so you do not skip your next turn. |
4 | Take your extra turn. |
Results
What do I get from this combo?
| Lock | |
| Infinite turns |
Combo Metadata
8
DECKS
0.00%
OF 1732994 ELIGIBLE DECKS
Rank 26356
MOST PLAYED OF 44755 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
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