Sensei's Divining Top
Starnheim Courser
Rook Turret
Prerequisites
What do I need to start this combo?
| Sensei's Divining Top in hand. | |
| Starnheim Courser and Rook Turret on the battlefield. |
Steps
How does this combo work?
1 | Cast Sensei's Divining Top by paying |
2 | When Sensei's Divining Top enters, Rook Turret triggers. |
3 | Holding priority, activate Sensei's Divining Top by tapping it, causing you to draw a card and put Sensei's Divining Top on top of your library. |
4 | Resolve the Rook Turret trigger, causing you to draw Sensei's Divining Top from your library, and then discard a card other than Sensei's Divining Top. |
5 | Repeat |
Results
What do I get from this combo?
| Infinite draw triggers | |
| Infinite looting | |
| Infinite self-discard triggers | |
| Near-infinite storm count |
Combo Metadata
8
DECKS
0.00%
OF 1612495 ELIGIBLE DECKS
Rank 33192
MOST PLAYED OF 61372 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Whtz, the Bibliophile
0.0%inclusion1 decks4.32K decks
Top Commanders
Noctis, Prince of Lucis
0.0%inclusion2 decks8.73K decks
Arna Kennerüd, Skycaptain
0.0%inclusion2 decks8.92K decks
Elsha of the Infinite
0.0%inclusion1 decks4.87K decks
Urza, Lord Protector
0.0%inclusion1 decks4.30K decks
Alela, Artful Provocateur
0.0%inclusion1 decks16.5K decks
New Cards
High Synergy Cards
Top Cards
Game Changers
Creatures
Instants
Sorceries
Utility Artifacts
Enchantments
Planeswalkers
Utility Lands
Mana Artifacts
Lands