Magosi, the Waterveil
Rings of Brighthearth
Unbender Tine
Prerequisites
What do I need to start this combo?
| All permanents on the battlefield. | |
| Unbender Tine does not have summoning sickness. | |
Steps
How does this combo work?
1 | Activate Magosi's second activated ability by tapping it and paying . |
2 | Rings of Brighthearth triggers; choose not to pay for it. |
3 | Resolve the Magosi ability, putting an eon counter on Magosi and skipping your next turn. |
4 | Activate Unbender Tine by tapping it targeting Magosi. |
5 | Rings of Brighthearth triggers; choose not to pay for it. |
6 | Activate Magosi's third activated ability by tapping it, removing an eon counter from it, and returning it to your hand. |
7 | Rings of Brighthearth triggers; pay |
8 | Resolve both copies of the ability, cancelling out your skipped turn and taking an extra turn after this one. |
9 | Play Magosi. |
10 | Repeat each turn. |
Results
What do I get from this combo?
| Infinite turns |
Combo Metadata
10
DECKS
0.00%
OF 1697876 ELIGIBLE DECKS
Rank 24301
MOST PLAYED OF 43877 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
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