The Legend of Kuruk
Doubling Season
Airbender Ascension
Prerequisites
What do I need to start this combo?
| All permanents on the battlefield (Airbender Ascension with four or more quest counters on it on the battlefield). | |
Steps
How does this combo work?
1 | Activate Avatar Kuruk by paying |
2 | At the beginning of your end step, Airbender Ascension triggers, blinking Avatar Kuruk and causing it to return to the battlefield as The Legend of Kuruk with two lore counters on it due to Doubling Season. |
3 | The Legend of Kuruk's first and second chapter abilities trigger, causing you to scry 2, draw a card, scry 2 and draw another card. |
4 | Move to your next turn. At the beginning of your precombat main phase. The Legend of Kuruk triggers, putting two lore counters on it. Its third chapter ability triggers, causing you to exile it and return it to the battlefield as Avatar Kuruk. |
5 | Repeat. |
Results
What do I get from this combo?
| Infinite turns | |
| Lock |
Combo Metadata
114
DECKS
0.02%
OF 693310 ELIGIBLE DECKS
Rank 14569
MOST PLAYED OF 66886 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
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