Benthic Biomancer
The Wise Mothman
Stinkweed Imp
Prerequisites
What do I need to start this combo?
| Stinkweed Imp in your graveyard. | |
| Benthic Biomancer and The Wise Mothman on the battlefield. | |
| You have a way to draw a card. |
Steps
How does this combo work?
1 | Attempt to draw card, instead choosing to mill 5 cards and return Stinkweed Imp from your graveyard to your hand. |
2 | If you milled a nonland card, The Wise Mothman triggers, putting a +1/+1 counter on Benthic Biomancer. |
3 | Benthic Biomancer triggers, causing you to draw a card and discard Stinkweed Imp. |
4 | Repeat. |
Results
What do I get from this combo?
| Infinite self-mill |
Combo Metadata
14
DECKS
0.00%
OF 764083 ELIGIBLE DECKS
Rank 21596
MOST PLAYED OF 43392 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.