Feral Ghoul
Animation Module
Thermopod
Prerequisites
What do I need to start this combo?
| All permanents on the battlefield. | |
| You control at least one additional creature. |
Steps
How does this combo work?
1 | Activate Thermopod by sacrificing an additional creature, adding at least one mana. |
2 | When the creature dies, Feral Ghoul's first ability triggers, putting a +1/+1 counter on it. |
3 | Animation Module triggers, causing you to pay |
4 | Repeat. |
5 | Once you have infinite +1/+1 counters on Feral Ghoul, you may sacrifice it to give opponents infinite rad counters, which will cause them to mill their library and lose a large amount of life during their next precombat main phase. |
Results
What do I get from this combo?
| Infinite +1/+1 counters on Feral Ghoul | |
| Infinite death triggers | |
| Infinite ETB | |
| Infinite LTB | |
| Infinite mill | |
| Infinite sacrifice triggers | |
| Near-infinite lifeloss |
Combo Metadata
4
DECKS
0.00%
OF 1627607 ELIGIBLE DECKS
Rank 30797
MOST PLAYED OF 44136 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
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