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Satoru Umezawa + Intruder Alarm Combo

  • Prerequisites

    What do I need to start this combo?

    • Satoru Umezawa and Intruder Alarm on the battlefield.
    • You control another creature that can attack this turn and that cannot be blocked by an opponent. You have a creature card in hand.
    • Creatures you control can tap to produce at least {2}{u}{b}.
  • Steps

    How does this combo work?

    • 1
      Declare any other creature as an attacker.
    • 2
      When that creature isn't blocked, activate any number of creatures you control by tapping them, adding at least {2}{u}{b}.
    • 3
      Activate a creature card's ninjutsu ability by paying {2}{u}{b} and returning the unblocked attacker to your hand, putting the creature card from your hand onto the battlefield tapped and attacking.
    • 4
      When the creature enters the battlefield, Intruder Alarm triggers, untapping all creatures.
    • 5
      Repeat from step 2.
  • Results

    What do I get from this combo?

    • Infinite creature LTB
    • Infinite creature ETB
    • Infinite mana creatures you control can produce
    • Infinite untap of creatures

Combo Metadata

Decks

Combo Rank

Commander Bracket Information

In which Commander Bracket(s) am I allowed to play this combo?

1-2

Exhibition and Core

(no 2-card combos)

The community has determined this isn't a true 2-card combo.

3

Upgraded

(no early game 2-card combos)

The community has determined this isn't a true 2-card combo.

4-5

Optimized and CEDH

(all combos are allowed)

All combos are allowed.

Combo Voting

Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?

Trivial Prerequisites
29%
Significant Results
57%
Early Game
64%
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