Terra, Magical Adept // Esper Terra + The Apprentice's Folly Combo
Played with this combo
Prerequisites
What do I need to start this combo?
- Terra and The Apprentice's Folly on the battlefield (Terra without summoning sickness on the battlefield).
available
Steps
How does this combo work?
- 1Activate Terra, Magical Adept by paying
and tapping it, exiling it and returning it to the battlefield as Esper Terra and with a lore counter on it.
- 2Esper Terra triggers, creating a copy of The Apprentice's Folly and causing it to enter the battlefield with a lore counter on it.
- 3The Apprentice's Folly's first ability triggers, creating a token copy of Esper Terra that isn't legendary with a lore counter on it.
- 4When the Esper Terra token enters the battlefield, its first chapter ability triggers, creating a token copy of itself with haste and four lore counters on it.
- 5When the Esper Terra token enters the battlefield, its first, second, third and fourth chapter abilities trigger.
- 6Resolve the first and second trigger, creating token copies of any nonlegendary enchantment you control.
- 7Resolve the fourth trigger, causing you to add
and exile the Esper Terra token.
- 8Resolve the third trigger, creating a token copy of the Esper Terra token created in step 4 with haste and four lore counters on it.
- 9Repeat from step 5.
- 1
Results
What do I get from this combo?
- Infinite creature LTB
- Infinite creature ETB
- Infinite colored mana
- Infinite creature sacrifice triggers
- Infinite death triggers
- Infinite creature tokens with haste
- Infinite creature copies of nonlegendary enchantments you control
Combo Metadata
Decks
Combo Rank
Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
The community has determined this is a true 2-card combo.
3
Upgraded
(no early game 2-card combos)
The community has determined this is a true, early game, 2-card combo.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Combo Voting
Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?
Trivial Prerequisites
Significant Results
Early Game
Size
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