Blasting Station
Combine Guildmage
Prerequisites
What do I need to start this combo?
| All permanents on the battlefield (Combine Guildmage without summoning sickness on the battlefield and Persist Creature without a -1/-1 counter on it on the battlefield). | |
Steps
How does this combo work?
1 | Activate Combine Guildmage's first ability by paying |
2 | Activate Blasting Station by tapping it and sacrificing the persist creature. |
3 | When the persist creature dies, its persist ability triggers, returning it from your graveyard to the battlefield without a -1/-1 counter on it due to Combine Guildmage. |
4 | When the persist creature enters, Blasting Station triggers, untapping Blasting Station. |
5 | Resolve the Blasting Station ability from step 2. |
6 | Repeat from step 2. |
Results
What do I get from this combo?
| Infinite ETB | |
| Infinite LTB | |
| Infinite damage | |
| Infinite death triggers | |
| Infinite sacrifice triggers | |
| Infinite mana creatures you control can produce | |
| Infinite untap of creatures you control |
Combo Metadata
11
DECKS
0.00%
OF 2103836 ELIGIBLE DECKS
Rank 30095
MOST PLAYED OF 59602 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
No early game, 2-card infinite combos, but the community hasn't weighed in yet if this one counts.
3
Upgraded
(no early game 2-card combos)
No early game, 2-card infinite combos, but the community hasn't weighed in yet if this one counts.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
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