Greater Good
Triskaidekaphile
Worldspine Wurm
Prerequisites
What do I need to start this combo?
| All permanents on the battlefield. | |
| You have exactly one card in hand. Your library size is at least fifteen. |
Steps
How does this combo work?
1 | Activate Greater Good by sacrificing Worldspine Wurm. |
2 | Worldspine Wurm dies, triggering its first and second ability. |
3 | Resolve the first Worldspine Wurm trigger, creating three 5/5 Wurm creature tokens. |
4 | Resolve the second Worldspine Wurm trigger, shuffling it into your library from your graveyard. |
5 | Resolve the Greater Good ability, causing you to draw fifteen cards and discard three cards. |
6 | At the beginning of your next upkeep, Triskaidekaphile triggers, causing you to win the game. |
Results
What do I get from this combo?
| Win the game at the beginning of your next upkeep |
Combo Metadata
1
DECKS
0.00%
OF 1660841 ELIGIBLE DECKS
Rank 42724
MOST PLAYED OF 43392 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.