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Kodama of the East Tree + Sarinth Greatwurm + Azorius Chancery Combo

  • Prerequisites

    What do I need to start this combo?

    • Azorius Chancery in hand.
    • Kodama of the East Tree and Sarinth Greatwurm on the battlefield.
    • You are able to play a land this turn.
  • Steps

    How does this combo work?

    • 1
      Play Azorius Chancery.
    • 2
      When Azorius Chancery enters the battlefield, it, Sarinth Greatwurm, and Kodama of the East Tree trigger.
    • 3
      Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield.
    • 4
      Resolve the Azorius Chancery trigger, returning it from the battlefield to your hand.
    • 5
      Resolve the Sarinth Greatwurm trigger, creating a token.
    • 6
      When the token enters the battlefield, Kodama triggers, putting Azorius Chancery from your hand onto the battlefield.
    • 7
      When Azorius Chancery enters the battlefield, it and Sarinth Greatwurm trigger.
    • 8
      Repeat from step 4.
  • Results

    What do I get from this combo?

    • Infinite landfall triggers
    • Infinite tapped Powerstone tokens

Combo Metadata

Decks

Combo Rank

Commander Bracket Information

In which Commander Bracket(s) am I allowed to play this combo?

1-2

Exhibition and Core

(no 2-card combos)

Any combos that require three or more cards are allowed.

3

Upgraded

(no early game 2-card combos)

Any combos that require three or more cards are allowed.

4-5

Optimized and CEDH

(all combos are allowed)

All combos are allowed.

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