Appa, Steadfast Guardian
Animar, Soul of Elements
Aang, Airbending Master
Prerequisites
What do I need to start this combo?
| Appa in hand. | |
| Animar and Aang on the battlefield. | |
| Animar has at least two +1/+1 counters on it. | |
| available |
Steps
How does this combo work?
1 | Cast Appa by paying . |
2 | Animar triggers, putting a +1/+1 counter on it. |
3 | When Appa enters, it triggers, airbending Aang. |
4 | Cast Aang from exile by paying |
5 | Animar triggers, putting a +1/+1 counter on it. |
6 | Appa triggers, creating a 1/1 Ally creature token. |
7 | When Aang enters, it triggers, airbending Appa. |
8 | Cast Appa from exile by paying |
9 | Repeat from step 2. |
Results
What do I get from this combo?
| Infinite LTB | |
| Infinite ETB | |
| Infinite storm count | |
| Infinite creature tokens | |
| Infinite +1/+1 counters on Animar |
Combo Metadata
29
DECKS
0.07%
OF 43217 ELIGIBLE DECKS
Rank 17589
MOST PLAYED OF 44136 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
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