Mayael's Aria + Jumbo Cactuar + Shadow of the Second Sun Combo
Played with this combo
Prerequisites
What do I need to start this combo?
- All permanents on the battlefield (Jumbo Cactuar without summoning sickness and cannot be blocked and killed by an opponent on the battlefield and Shadow of the Second Sun attached to you on the battlefield).
Steps
How does this combo work?
- 1Declare Jumbo Cactuar as an attacker, triggering its ability, giving it +9999/+0 until end of turn.
- 2At the beginning of your postcombat main phase, Shadow of the Second Sun triggers, causing you to get an additional beginning phase after this phase.
- 3During the beginning phase's upkeep step, Mayael's Aria triggers, causing you to put a +1/+1 counter on each creature you control, gain 10 life, and win the game.
- 1
Results
What do I get from this combo?
- Win the game
Combo Metadata
Decks
Combo Rank
Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed.
3
Upgraded
(no early game 2-card combos)
Any combos that require three or more cards are allowed.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Size
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