Dour Port-Mage
Pinnacle Monk
Temporal Manipulation
Prerequisites
What do I need to start this combo?
| Dour Port-Mage on the battlefield. | |
| Pinnacle Monk // Mystic Peak and Temporal Manipulation in hand. | |
Steps
How does this combo work?
1 | Cast Temporal Manipulation by paying its mana cost, causing you to take an extra turn after this one. |
2 | Cast Pinnacle Monk by paying its mana cost. |
3 | When Pinnacle Monk enters the battlefield, it triggers, returning Temporal Manipulation from your graveyard to your hand. |
4 | Move to your next turn. |
5 | Activate Dour Port-Mage by paying |
6 | Dour Port-Mage triggers, causing you to draw a card. |
7 | Repeat. |
Results
What do I get from this combo?
| Infinite turns |
Combo Metadata
10
DECKS
0.00%
OF 1430467 ELIGIBLE DECKS
Rank 24080
MOST PLAYED OF 44136 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Shiko, Paragon of the Way
0.1%inclusion2 decks2.58K decks
Kaza, Roil Chaser
0.2%inclusion2 decks1.03K decks
Elsha of the Infinite
0.0%inclusion1 decks3.70K decks
Volo, Itinerant Scholar // Guild Artisan
6.7%inclusion1 decks15 decks
Eshki Dragonclaw
0.0%inclusion1 decks4.30K decks
Nicol Bolas, the Ravager
0.0%inclusion1 decks6.64K decks
Loot, the Pathfinder
0.0%inclusion1 decks4.49K decks
Flubs, the Fool
0.0%inclusion1 decks18.4K decks
High Synergy Cards
Top Cards
Game Changers
Creatures
Instants
Sorceries
Utility Artifacts
Enchantments
Battles
Planeswalkers
Utility Lands
Mana Artifacts
Lands