Animation Module
Intruder Alarm
Railway Brawler
Prerequisites
What do I need to start this combo?
| All permanents on the battlefield. | |
| Creatures you control can tap to produce at least |
Steps
How does this combo work?
1 | Cause a creature to enter the battlefield |
2 | Intruder Alarm and Railway Brawler trigger. |
3 | Resolve the Intruder Alarm trigger, untapping all creatures. |
4 | Holding priority, activate a mana-producing creature by tapping it, adding at least |
5 | Resolve the Railway Brawler trigger, putting a +1/+1 counter on the creature that entered the battlefield. |
6 | Animation Module triggers, causing you to pay |
7 | Repeat from step 2. |
Results
What do I get from this combo?
| Infinite creature tokens | |
| Infinite ETB | |
| Infinite mana creatures you control can produce | |
| Infinite untap of creatures | |
| Infinite untap of creatures you control |
Combo Metadata
13
DECKS
0.00%
OF 2081666 ELIGIBLE DECKS
Rank 28450
MOST PLAYED OF 58440 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Xavier Sal, Infested Captain
0.1%inclusion7 decks7.81K decks
Helga, Skittish Seer
0.0%inclusion3 decks20K decks
Berta, Wise Extrapolator
0.1%inclusion2 decks1.82K decks
The Swarmlord
0.0%inclusion1 decks2.96K decks
High Synergy Cards
Top Cards
Creatures
Instants
Sorceries
Utility Artifacts
Enchantments
Planeswalkers
Utility Lands
Mana Artifacts
Lands