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Vorel of the Hull Clade + Intruder Alarm + Psychotrope Thallid Combo

  • Prerequisites

    What do I need to start this combo?

    • All permanents on the battlefield.
    • Psychotrope Thallid has at least three spore counters on it. Vorel of the Hull Clade does not have summoning sickness. Creatures you control can tap to produce at least {g}{u}.
  • Steps

    How does this combo work?

    • 1
      Activate all mana-producing creatures you control by tapping them, adding at least {g}{u}.
    • 2
      Activate Vorel of the Hull Clade by paying {g}{u} and tapping it, doubling the number of counters on Psychotrope Thallid.
    • 3
      Activate Psychotrope Thallid's first ability by removing three spore counters from it, creating a 1/1 Saproling creature token.
    • 4
      When the Saproling enters the battlefield, Intruder Alarm triggers, untapping all creatures.
    • 5
      Repeat.
    • 6
      If creatures you control can tap to produce at least {1}{g}{u}, this combo nets infinite mana and you may target any creature using Vorel of the Hull Clade.
    • 7
      This combo also nets infinite spore counters on Psychotrope Thallid if it has four or more spore counters to start the combo, and you may also optionally sacrifice the Saproling tokens to Psychotrope Thallid's ability if mana permits.
  • Results

    What do I get from this combo?

    • Infinite card draw
    • Infinite creature tokens
    • Infinite death triggers
    • Infinite draw triggers
    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite mana creatures you control can produce
    • Infinite proliferate for artifacts, creatures, and lands
    • Infinite creature sacrifice triggers
    • Infinite untap of creatures

Combo Metadata

Decks

Combo Rank

Commander Bracket Information

In which Commander Bracket(s) am I allowed to play this combo?

1-2

Exhibition and Core

(no 2-card combos)

Any combos that require three or more cards are allowed.

3

Upgraded

(no early game 2-card combos)

Any combos that require three or more cards are allowed.

4-5

Optimized and CEDH

(all combos are allowed)

All combos are allowed.

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