Lonis, Genetics Expert
Krark-Clan Ironworks
Prerequisites
What do I need to start this combo?
| All permanents on the battlefield. | |
| You control at least one Clue. |
Steps
How does this combo work?
1 | Activate Krark-Clan Ironworks by sacrificing a Clue, adding . |
2 | Lonis' second ability triggers, putting a +1/+1 counter on the Spike. |
3 | Activate the Spike by paying |
4 | Lonis' first ability triggers, creating a Clue artifact token. |
5 | Repeat. |
Results
What do I get from this combo?
| Infinite +1/+1 counters on a creature |
Combo Metadata
1621
DECKS
0.09%
OF 1841747 ELIGIBLE DECKS
Rank 2497
MOST PLAYED OF 48423 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
No early game, 2-card infinite combos, but the community hasn't weighed in yet if this one counts.
3
Upgraded
(no early game 2-card combos)
No early game, 2-card infinite combos, but the community hasn't weighed in yet if this one counts.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
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