Skip to content

Ashaya, Soul of the Wild + Caged Sun + Rise and Shine Combo

  • Prerequisites

    What do I need to start this combo?

    • Rise and Shine in hand.
    • Ashaya and Caged Sun on the battlefield.
    • "Green" chosen with Caged Sun. Caged Sun does not have summoning sickness.
    • {1}{u} available
  • Steps

    How does this combo work?

    • 1
      Cast Rise and Shine by paying {1}{u}, causing Caged Sun to become an artifact creature until end of turn.
    • 2
      Activate Caged Sun by tapping it, adding {g}.
    • 3
      Caged Sun triggers, adding {g}.
    • 4
      Repeat step 3.
    • 5
      NOTE: As Caged Sun's triggered ability is a mana ability, this combo creates a mandatory infinite loop that cannot be interacted with, thus ending the game in a draw.
  • Results

    What do I get from this combo?

    • Draw the game

Combo Metadata

Decks

Combo Rank

Commander Bracket Information

In which Commander Bracket(s) am I allowed to play this combo?

1-2

Exhibition and Core

(no 2-card combos)

Any combos that require three or more cards are allowed.

3

Upgraded

(no early game 2-card combos)

Any combos that require three or more cards are allowed.

4-5

Optimized and CEDH

(all combos are allowed)

All combos are allowed.

Size
View
Top Commanders
New Cards
Top Cards
Creatures
Instants
Sorceries
Utility Artifacts
Enchantments
Planeswalkers
Utility Lands
Mana Artifacts
Lands