Tetravus + Sage of Hours + Cathars' Crusade Combo
Played with this combo
Prerequisites
What do I need to start this combo?
- All permanents on the battlefield.
- Tetravus has at least five +1/+1 counters on it.
Steps
How does this combo work?
- 1At the beginning of your upkeep, Tetravus' first and second abilities trigger.
- 2Resolve Tetravus' second ability, choosing not to exile any tokens.
- 3Resolve Tetravus' first ability, causing you to remove five +1/+1 counters from Tetravus to create five 1/1 Tetravite creature tokens.
- 4The Tetravites enter the battlefield, triggering Cathars' Crusade five times, putting five +1/+1 counters on each creature you control.
- 5Activate Sage of Hours by removing all +1/+1 counters from it, causing you to take at least one extra turn after this one.
- 6Repeat each turn.
- 1
Results
What do I get from this combo?
- Lock
- Infinite turns
Combo Metadata
Decks
Combo Rank
Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed.
3
Upgraded
(no early game 2-card combos)
Any combos that require three or more cards are allowed.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Size
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