Protean Thaumaturge
Ondu Spiritdancer
Prerequisites
What do I need to start this combo?
| Protean Thaumaturge and Ondu Spiritdancer on the battlefield. | |
| You have an enchantment card in hand with the mana to cast it. |
Steps
How does this combo work?
1 | Cast any enchantment by paying its mana cost. |
2 | When the enchantment enters the bttlefield, Protean Thaumaturge and Ondu Spiritdancer triggers. |
3 | Resolve the Protean Thaumaturge trigger, causing it to become a copy of Ondu Spiritdancer while keeping its ability. |
4 | Resolve the Ondu Spiritdancer trigger, creating a token copy of the enchantment that was cast. |
5 | When the enchantment enters the battlefield, Protean Thaumaturge triggers twice. |
6 | Resolve the first trigger, causing it to become a copy of Ondu Spiritdancer while keeping its ability. |
7 | Resolve the second trigger, creating a token copy of the enchantment that was cast. |
8 | Repeat from step 5. |
Results
What do I get from this combo?
| Infinite copies of the cast enchantment |
Combo Metadata
1263
DECKS
0.07%
OF 1842051 ELIGIBLE DECKS
Rank 2972
MOST PLAYED OF 47336 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
No early game, 2-card infinite combos, but the community hasn't weighed in yet if this one counts.
3
Upgraded
(no early game 2-card combos)
No early game, 2-card infinite combos, but the community hasn't weighed in yet if this one counts.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
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