Chronomantic Escape + Sphinx of the Second Sun + Quasiduplicate

Chronomantic Escape
Sphinx of the Second Sun
Quasiduplicate

Requires
Chronomantic Escape must be in hand. Sphinx of the Second Sun must be on the battlefield. Quasiduplicate must be in hand. Mana needed: 5wwuu
Steps
  1. Cast Quasiduplicate by paying 1uu, creating a token copy of Sphinx of the Second Sun.
  2. Cast Chronomantic Escape by paying 4ww, causing creatures to be unable to attack you until your next turn, and exiling Chronomantic Escape with three time counters on it.
  3. At the beginning of your postcombat main phase, Sphinx of the Second Sun and the Sphinx of the Second Sun token each trigger, causing you to get two additional beginning phases after this phase.
  4. Move to your first additional beginning phase.
  5. At the beginning of your upkeep, Chronomantic Escape triggers, removing a time counter from itself.
  6. Repeat from step 4 one additional time.
  7. At the beginning of your next upkeep, Chronomantic Escape triggers, removing a time counter from itself and causing you to cast it without paying its mana cost.
  8. Resolve Chronomantic Escape, causing creatures to be unable to attack you until your next turn, and exiling Chronomantic Escape with three time counters on it.
  9. Repeat from step 3.
Results
Creatures cannot attack you.

Top Commanders (1)
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Creatures (8)
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