Dualcaster Mage + Invasion of Alara // Awaken the Maelstrom Combo
Played with this combo
Prerequisites
What do I need to start this combo?
- Invasion of Alara // Awaken the Maelstrom on the battlefield.
- Dualcaster Mage in hand.
- You control at least one creature.
- You are able to defeat Invasion of Alara.
available
Steps
How does this combo work?
- 1Defeat Invasion of Alara, triggering it, causing you to exile it and cast Awaken the Maelstrom.
- 2Holding priority, cast Dualcaster Mage by paying
.
- 3When Dualcaster Mage enters the battlefield, it triggers, copying Awaken the Maelstrom, targeting Dualcaster Mage.
- 4Resolve the copy of Awaken the Maelstrom, causing a player to draw two cards, then allowing you to put an artifact card from your hand onto the battlefield, then creating a token copy of Dualcaster Mage, then putting three +1/+1 counters on creature(s) you control, and then destroying a permanent an opponent controls.
- 5Repeat from step 3.
- 1
Results
What do I get from this combo?
- Infinite creature tokens
- Infinite creature ETB
- Infinite magecraft triggers
- Infinite card draw for any number of players
- Infinite draw triggers for any number of players
- Destroy all permanents opponents control
- Mass Land Denial
- Infinite +1/+1 counters on creatures you control
Combo Metadata
Decks
Combo Rank
Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
The community has determined this is a true 2-card combo.
3
Upgraded
(no early game 2-card combos)
The community has determined this isn't an early game combo.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Combo Voting
Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?
Trivial Prerequisites
Significant Results
Early Game
Size
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