Terra, Magical Adept
The Apprentice's Folly
Prerequisites
What do I need to start this combo?
| Terra and The Apprentice's Folly on the battlefield (Terra without summoning sickness on the battlefield). | |
Steps
How does this combo work?
1 | Activate Terra, Magical Adept by paying |
2 | Esper Terra triggers, creating a copy of The Apprentice's Folly and causing it to enter the battlefield with a lore counter on it. |
3 | The Apprentice's Folly's first ability triggers, creating a token copy of Esper Terra that isn't legendary with a lore counter on it. |
4 | When the Esper Terra token enters the battlefield, its first chapter ability triggers, creating a token copy of itself with haste and four lore counters on it. |
5 | When the Esper Terra token enters the battlefield, its first, second, third and fourth chapter abilities trigger. |
6 | Resolve the first and second trigger, creating token copies of any nonlegendary enchantment you control. |
7 | Resolve the fourth trigger, causing you to add and exile the Esper Terra token. |
8 | Resolve the third trigger, creating a token copy of the Esper Terra token created in step 4 with haste and four lore counters on it. |
9 | Repeat from step 5. |
Results
What do I get from this combo?
| Infinite creature LTB | |
| Infinite creature ETB | |
| Infinite colored mana | |
| Infinite creature sacrifice triggers | |
| Infinite death triggers | |
| Infinite creature tokens with haste | |
| Infinite creature copies of nonlegendary enchantments you control |
Combo Metadata
5669
DECKS
1.21%
OF 468092 ELIGIBLE DECKS
Rank 942
MOST PLAYED OF 60860 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
The community has determined this is a true 2-card combo.
3
Upgraded
(no early game 2-card combos)
The community has determined this is a true, early game, 2-card combo.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Combo Voting
Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?
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