Welcome back! This week, we look to beef up another “average” deck to make it more competitive. EDH offers several different avenues to attack. Last time, we looked at [card]Karador, Ghost Chieftain[/card] where the objective was to quickly assemble a combo that leveraged our graveyard and kill all our opponents in one continuous loop. The deck played grindy, value-based creatures and spells that contributed to the overall goal. This time, we take a different route to bring death to our enemies.
Today we look at [card]Rafiq of the Many[/card]. Rafiq is not known as a fun general to play against, because he hits hard and fast, and usually takes someone out by the fourth or fifth turn. As always, there are a few different directions that you can take, but we will focus on a Voltron-style build, aiming to create a giant, unkillable, unblockable monster out of Rafiq, similar to hexproof strategies commonly found in Modern or Standard decks of yesteryear.
Here's a list, pulled directly using EDHREC's Average Deck feature:
Rafiq of the Many
View on ArchidektCommander (1)
- 1 Rafiq of the ManyRafiq of the Many
Creatures (23)
- 1 Bastion ProtectorBastion Protector
- 1 Birds of ParadiseBirds of Paradise
- 1 Eternal WitnessEternal Witness
- 1 Grand AbolisherGrand Abolisher
- 1 Mother of RunesMother of Runes
- 1 Noble HierarchNoble Hierarch
- 1 Qasali PridemageQasali Pridemage
- 1 Sigarda, Host of HeronsSigarda, Host of Herons
- 1 Sovereigns of Lost AlaraSovereigns of Lost Alara
- 1 Sram, Senior EdificerSram, Senior Edificer
- 1 Stoneforge MysticStoneforge Mystic
- 1 Sublime ArchangelSublime Archangel
- 1 Sun TitanSun Titan
- 1 Thassa, God of the SeaThassa, God of the Sea
- 1 Bloom TenderBloom Tender
- 1 Avacyn's PilgrimAvacyn's Pilgrim
- 1 Bruna, Light of AlabasterBruna, Light of Alabaster
- 1 Medomai the AgelessMedomai the Ageless
- 1 Sylvan CaryatidSylvan Caryatid
- 1 Knight of New AlaraKnight of New Alara
- 1 Dauntless EscortDauntless Escort
- 1 Verduran EnchantressVerduran Enchantress
- 1 Argothian EnchantressArgothian Enchantress
Instants (7)
- 1 CounterspellCounterspell
- 1 Cyclonic RiftCyclonic Rift
- 1 NegateNegate
- 1 Enlightened TutorEnlightened Tutor
- 1 Krosan GripKrosan Grip
- 1 Path to ExilePath to Exile
- 1 Swords to PlowsharesSwords to Plowshares
Sorceries (5)
- 1 CultivateCultivate
- 1 Kodama's ReachKodama's Reach
- 1 Open the ArmoryOpen the Armory
- 1 Supreme VerdictSupreme Verdict
- 1 Wrath of GodWrath of God
Artifacts (10)
- 1 Conqueror's FlailConqueror's Flail
- 1 Lightning GreavesLightning Greaves
- 1 Selesnya SignetSelesnya Signet
- 1 Simic SignetSimic Signet
- 1 Sol RingSol Ring
- 1 Swiftfoot BootsSwiftfoot Boots
- 1 Sword of Feast and FamineSword of Feast and Famine
- 1 Sword of Fire and IceSword of Fire and Ice
- 1 Darksteel PlateDarksteel Plate
- 1 Whispersilk CloakWhispersilk Cloak
Enchantments (15)
- 1 Armadillo CloakArmadillo Cloak
- 1 Eldrazi ConscriptionEldrazi Conscription
- 1 Finest HourFinest Hour
- 1 Mirari's WakeMirari's Wake
- 1 RancorRancor
- 1 Shield of the OversoulShield of the Oversoul
- 1 Sigarda's AidSigarda's Aid
- 1 Steel of the GodheadSteel of the Godhead
- 1 Ancestral MaskAncestral Mask
- 1 Angelic DestinyAngelic Destiny
- 1 Ethereal ArmorEthereal Armor
- 1 Bear UmbraBear Umbra
- 1 AsceticismAsceticism
- 1 Sylvan LibrarySylvan Library
- 1 Spectra WardSpectra Ward
Planeswalkers (1)
- 1 Tamiyo, Field ResearcherTamiyo, Field Researcher
Lands (38)
- 1 Botanical SanctumBotanical Sanctum
- 1 Breeding PoolBreeding Pool
- 1 Canopy VistaCanopy Vista
- 1 Cathedral of WarCathedral of War
- 1 Command TowerCommand Tower
- 1 Flooded StrandFlooded Strand
- 1 Glacial FortressGlacial Fortress
- 1 Hallowed FountainHallowed Fountain
- 1 Hinterland HarborHinterland Harbor
- 1 Prairie StreamPrairie Stream
- 1 Rogue's PassageRogue's Passage
- 1 Seaside CitadelSeaside Citadel
- 1 Sunpetal GroveSunpetal Grove
- 1 Temple GardenTemple Garden
- 1 Windswept HeathWindswept Heath
- 1 Reflecting PoolReflecting Pool
- 1 City of BrassCity of Brass
- 1 Mana ConfluenceMana Confluence
- 1 Tropical IslandTropical Island
- 1 TundraTundra
- 1 SavannahSavannah
- 1 Misty RainforestMisty Rainforest
- 1 Razorverge ThicketRazorverge Thicket
- 1 Seachrome CoastSeachrome Coast
- 6 PlainsPlains
- 4 IslandIsland
- 4 ForestForest
I believe that, while the original list was decent, this new deck is more streamlined. We trimmed some of the “cuter” cards, and mostly ditched the exalted sub-theme for a more consistent enchantress theme. Normally, “hexproof” style decks, such as GW Hexproof in Modern tend to be a glass cannon, since you run out of gas or threats a fair amount of the time. Since our best threat is our commander, we are always able to cast a threat and follow up with some more pressure in the form of evasion or protection. As for playing the deck, don’t try to be too political. When you are able to kill someone, kill him or her. Less players at the table means that there are less people who can stop what you are doing. If you can take out two people, obviously take out the person that looks like the biggest threat or in the best position to stop you.
Thanks for reading! Please feel free to give me your thoughts in the comments, and any ideas for my next deck to remake are more than welcome.
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