Dungeon Learner's Guide - Umbris, Fear Manifest: Commander's Guild Deck Tech/Gameplay
Decklist: https://scryfall.com/@13poynz/decks/239ab082-3bab-4caa-925b-2dcaeee45cce
Support us on Patreon: https://www.patreon.com/dungeonlearnersguide
Become a Channel Member: https://www.youtube.com/channel/UCH5ou0UdpuiLKdAa77SH-TA/join
Previous Decklists: https://docs.google.com/spreadsheets/d/1v8fCD9Dsi2W9_JQByq-uqYtw6OIR3ycj6nq3ZHFD1c8/edit#gid=0
Follow me on Twitter: @13poynz
Send me an email: dungeonlearnersguide@gmail.com
Check me out on Reddit: u/poynz13
Welcome to episode 145 of the Commander's Guild: "A Nightmarish Bouncy Ball". Every week I go to scryfall.com and randomly select a card, making a budget (under $100) commander deck around it and showcasing a gameplay video of the deck. This week I'm joined by Cow, Richard, and Luke.
This week's random card is Umbris, Fear Manifest and it's also the commander. If we have a win condition in our command zone, all we need to do is find a way to continuously trigger its ETB ability. By filling the deck with blink effects (alongside other Horrors and Nightmares) we can exile our opponents' libraries while protecting ourselves with an efficient control gameplan.
If you have suggestions for any future deck ideas (or want to request a specific card to build around), let me know in the comments. Hope you enjoy it!
0:00 - Deck Tech
25:34 - Gameplay
48:39 - Wrap-Up
Your opinions are welcome. We love hearing what you think about Magic! We ask that you are always respectful when commenting. Please keep in mind how your comments could be interpreted by others. Personal attacks on our writers or other commenters will not be tolerated. Your comments may be removed if your language could be interpreted as aggressive or disrespectful. You may also be banned from writing further comments.