Elven Council - Precon Upgrade Guide

Elven Council Upgrade
(Galadriel, Elven Queen | Art by Axel Sauerwald)

Hello friends! And welcome back to EDHREC for another Scrap Trawlers Precon Upgrade Guide. Today we’re looking at the Elven Council deck to see if we can solve its identity crisis for just a few pieces of gold.

As you saw in my Precon Primer, this deck plays smoothly out of the box, but doesn’t exactly know what it wants to be. So with this upgrade guide we’re going to cut some of the cards that served the story but hurt the strategy, while adding cards to beef up the Elf aggro. And in true Scrap Trawlers fashion, we’re gonna do it for cheap.

But don’t worry! If you’ve plundered the Lonely Mountain and are looking to spend a few extra coins to upgrade this precon, I’ve got you covered too.

Head of the Council

Leading the deck is Galadriel, Elven Queen, who kicks off a vote when we enter combat, but only if an Elf has entered our battlefield this turn. Based on the votes, we either get a Ring temptation and a +1/+1 counter on our Ring-bearer, or we just draw a card.

As you saw in my primer, I’m not thrilled with this version of Galadriel. But I’m going to leave her in charge for now, and rely on her ability to pump our Ring-bearer to add more oomph to our supporting Elves.

Here’s the original decklist:

This deck has five alternate commanders who can lead the deck. But as you’ll see shortly, not all of them are continuing on this journey.

More Elves to Die Side by Side With

One of the biggest things the deck was lacking was consistent ways to drop Elves every turn. We’re correcting that oversight with two cards that can do just that: Imperious Perfect and Wolverine Riders. Wolverine Riders gives us the tokens for free, on each upkeep, and Perfect just needs a green mana.

But we can make more tokens than that, right? Let’s add in Elven Ambush and Elvish Promenade to get massive amounts of Elves for our army of tree-dwellers.

Want even more Elves? How about Marwyn, the Nurturer? She gets bigger whenever we make an Elf, and she gives us a ton of mana. Beast Whisperer draws us a card whenever we cast a creature spell, and is one of the most egregious oversights in the precon list. We’ve also got the fancy, and underrated, box topper from Streets of New Capenna, Gala Greeters. Make a treasure each turn just for bringing more Elves to the party? Why not? Or maybe just boost our life total if we’re getting low.

Since we’re going to have all these Elves at this soirée, why not draw a bunch of cards because of it? Enter Distant Melody.

Of course we want some more voting happening here too, so we’re adding Split Decision. And to make sure the vote goes our way, we’ll give a slot to Illusion of Choice.

And last, we can't forget those beautiful modal spells. Return of the Wildspeaker can either draw us a bunch of cards, or help us close out the game. Either way, I'm happy.

I Shall Diminish, and Go Into the West

You know the drill. Cards go in, cards gotta come out. 

First to abandon the journey are our two Wizards, Gandalf, Westward Voyager and Radagast, Wizard of Wilds. These merry fellows have no business being in this Elven Council, since they’re not, you know, Elves. But more importantly, as you’ll see, we’re cutting several of the high MV cards in the deck, so they no longer had a role to play in this tale.

We’re cutting Colossal Whale. Because…seriously. Why is this here? Okay, it’s got a high MV, so it triggers the Wizards. And it fills a removal spot, sure. But….there are no Whales in the forest. I’m 90% sure of that.

Hornet Queen is going too. While the Queen can more logically find a home in the forest than a Whale, we have no need of bees (although we may regret not having a flyer or two in the deck on occasion).

I’m cutting two other new cards, because, frankly, they suck. Sail into the West and Travel Through Caradhras may be here for more voting, but in both cases we can’t consistently get enough benefit from either of them.

Seeds of Renewal isn’t really necessary in the deck. We’ve already got a couple of other recursion cards with Learn from the Past and Mirkwood Elk. I don’t think the deck is looking to dig through the grave that much.

And last we’re cutting some mana sources. Commander’s Sphere is going because we already have enough ramp, and we’re also cutting one Forest and one Island. I think we’re safe going down to 36 lands due to all the extra ramp we have, and a very low average mana value of 3.10 after the upgrade.

Splendorous Elves

Okay, we’ve seen the cheap upgrades. Now it’s time for you hoarders of jewels and gold to show off your excess. 

We’ll start with the expensive Elves. Eladamri, Lord of Leaves makes sure your army can swing in unopposed by fellow green players. Circle of Dreams Druid does a decent impression of Gaea’s Cradle. And Allosaurus Shepherd protects your green spells and turns your Elves into Dinos. Who wouldn’t want that?

Realmwalker is an honorary Elf that lets you cast Elves from the top of your library. And Craterhoof Behemoth just ends games when you have a large army of any kind of creature.

Coat of Arms will have your Elf hordes pumping some serious iron to get those gains, while Freyalise, Llanowar’s Fury is like a Swiss army knife in the deck.

Kindred Discovery and The Great Henge can both draw you a ton of cards, while Kindred Summons can snatch a bunch of Elves from the top of your library.

And of course we can’t forget the voting! Selvala’s Stampede gets you all kinds of fun stuff into play from either your hand or your library. And let’s not forget the grandest voting spell of all, the friendship killer, Expropriate.

The Time of the Elves is Over

Here’s the final upgraded decklist:

We added way more Elves to punch through with our aggro strategy. There’s not a whole lot we could do to increase the voting power of the deck, but honestly that wasn’t a huge concern for me.

We lowered the average mana value from 3.31 to 3.10, which was enough to allow us to cut some lands and add more fun cards to the deck.

All in all, I’m still not a huge fan of Galadriel, but we definitely made some great improvements to the way the deck plays, while also staying true to the deck’s Elven roots.

We’ve got three other decks to talk about for this set, so make sure you stay tuned for those articles as well! 

From your friends in the Scrap Trawlers, take care. And remember to budget…before you buy it.

Scrap Trawlers is a Magic: The Gathering budget EDH streaming and video group, with gameplay, deck techs, chats, and more. Catch our videos at youtube.com/scraptrawlers. Andy, Lenny, and Bert.

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