Note the flavor text on the cards [card]Pillarfield Ox[/card] and [card]Ondu Greathorn[/card].
"May starving fleas birth a thousand generations on your stubborn hide, cow!"
"May your horns get lodged in an Eldrazi's bony face, ornery brute!"
-- Bruse Tarl, Goma Fada nomad
[card]Bruse Tarl, Boorish Herder[/card] is brash, abusive, unapologetic, and may or may not have a name that sounds like "bruise". Once per turn, or twice if you cast him and give him haste in the same turn, he can give a creature (perhaps himself) both double strike and lifelink. If you can wrangle some extra combat phases, he can do it to more creatures if he survives the earlier combats. Who would go well with such a commander? Any creature that plans on entering combat for starters.
An often overlooked feature of Bruse is that he is an Ally. Many Ally creatures have a Rally ability that compounds benefits when you play more Allies, so Ally Tribal is a viable option. With enough Rally triggers, it might even start to feel like Sliver Tribal. However, in that type of build he is probably overshadowed by [card]General Tazri[/card].
Choosing Partner By Color
Since Bruse's abilities are so open ended and can benefit any other combative creature, we could go in many directions when brewing. Let's overview the possible color permutations and the resulting partner choices.
Red/White
A dedicated Boros deck with [card]Akiri, Line-Slinger[/card] is a possibility, but the artifacts required to empower Akiri makes it mainly an Akiri deck. More cards in the 98 will be devoted to augmenting her abilities instead of Bruse's.
Red/White/Green
[card]Sidar Kondo of Jamuraa[/card] could help with a feasible Naya deck, especially when low-power unblockable infect creatures suddenly have double strike. [card]Tana, the Bloodsower[/card] could give you twice the saprolings, if you are into that.
Red/White/Blue
[card]Ishai, Ojutai Dragonspeaker[/card] is a strong choice for winning by commander damage. [card]Kraum, Ludevic's Opus[/card] isn't as good as Ishai for the same strategy, but he's not terrible. [card]Ludevic, Necro-Alchemist[/card] is a noncombatant, so let's set him aside. Since I already made an Ishai/Kraum deck with Bruse in the 98 for my Ishai article, both the Ishai and Kraum approaches feel too repetitive for this series. Not bad choices, though.
Red/White/Black
[card]Ravos, Soultender[/card] is only a 2/2 flier, but has other good abilities that benefit an army of combative creatures. That type of build might look a lot like builds for [card]Alesha, Who Smiles At Death[/card] with creatures that get extra value from graveyard recursion, except we could add creatures with power higher than 2. [card]Tymna the Weaver[/card] already has lifelink and is presumably a noncombatant, but can give you a miniature [card]Necropotence[/card] if you spread the attacks. [card]Vial Smasher the Fierce[/card] is definitely noncombatant and sits in the back waiting for you to cast a spell each turn. None of these options look great for a win by 21 commander damage.
No Black
To cover every color except black, we would have to partner with either [card]Kydele, Chosen of Kruphix[/card] or [card]Thrasios, Triton Hero[/card]. I think Thrasios gets the edge here, since (as a anecdotal observation) decks with Kydele as a partner seem to be mainly Kydele decks. Thrasios helps you draw the other creatures that you want Bruse to assist. However, in a sneakier meta Kydele could be used as a decoy in the command zone to make your opponents think you'll be focused on card draw instead of double tapping their face with huge creatures. Either way, you probably won't be winning by inflicting 21 commander damage.
No Green
To add both blue and black to our colors, the only option is [card]Silas Renn, Seeker Adept[/card]. Unless you are using lots of artifacts, this definitely makes Silas a decoy. Green is the ubiquitous color for large creatures, so we would be missing out on many attractive options there. It is also the best color for trample, which is an important addition to double strike.
No Blue
For this permutation, we would partner with [card]Ikra Shidiqi, the Usurper[/card] or [card]Reyhan, Last of the Abzan[/card]. The easy choice is Ikra, since she likes combat and is a two-card combo with Bruse's double strike and lifelink. The more challenging brew would be something based on +1/+1 counters for Reyhan, but then it becomes a Reyhan build instead of Bruse. As much as I would like [card]Ishai, Ojutai Dragonspeaker[/card] and [card]Kraum, Ludevic's Opus[/card] to have double strike and lifelink, we can't have either of them if both Bruse and Ikra are in the command zone.
Winner: Ikra Shidiqi, the Usurper
I do want green creatures to maximize Bruse's combat abilities and Ikra is the strongest combatant among the green partners. Both of them have lifegain abilities, so cards that work with that aspect can get more value. Speaking of which...
Lifelink
Hey, remember last article where we talked about Ikra Shidiqi's tricks for getting extra value from lifegain? Since Bruse Tarl also grants lifelink, those tricks can still work for Bruse with or without Ikra. [card]Felidar Sovereign[/card] and [card]Test of Endurance[/card] are options if your meta doesn't despise sudden wins. Add a [card]Vedalken Orrery[/card] to cast them right before your turn and the wins become even more surprising.
Double Strike
To take better advantage of double strike, we can search for creatures that give some benefit whenever they do combat damage. If it was a cool effect once, it's probably better if it happens twice. As a thematic choice, I'm going with a 'Legendary All-Stars' theme. Let's limit the search to legendary cards in keeping with that theme.
[card]Ashling, the Extinguisher[/card] seems good at first glance, in that the defending opponent would sacrifice two creatures. However, if they had two creatures to sacrifice, why didn't either of them block Ashling? From her EDHREC page, we see several items in the Signature Cards that can make her unblockable or at least less blockable. [card]Sword of Feast and Famine[/card] gives some protection from colors and double strike does nifty things to your mana base if you have an instant to cast during combat.
[card]Borborygmos[/card], while high on the mana curve, already has trample and would put two counters on all your creatures. One of those counters drops before regular combat damage. [card]Drana, Liberator of Malakir[/card] would have a similar effect as well for only 3 converted mana cost. Seems good.
All the Primeval dragons from the Invasion and Planar Chaos sets have abilities that let you pay mana for some effect after they do combat damage to a player. This includes [card]Darigaaz, the Igniter[/card], [card]Oros, the Avenger[/card], [card]Rith, the Awakener[/card], and [card]Teneb, the Harvester[/card]. Given double strike, you would have to pay the mana with each hit to get double the benefits. With Teneb, that still seems like a good bargain.
New Amonkhet characters such as [card]Hapatra, Vizier of Poisons[/card] and [card]Neheb, the Worthy[/card] have combat damage triggers that can be repeated with double strike. If we want a snake subtheme to go with Hapatra, then [card]Sakiko, Mother of Summer[/card] and [card]Seshiro the Anointed[/card] also have useful combat damage triggers that we wouldn't mind doing twice.
[card]Saskia the Unyielding[/card] is an easy addition that, along with double strike, can quadruple a creature's damage. From Saskia's commander page, we can find [card]Xenagos, God of Revels[/card], [card]Aurelia, the Warleader[/card], and [card]Gisela, Blade of Goldnight[/card] for more multipliers in legendary creature form.
All-Stars
A good way to fill out our All-Star team in white/black/red/green is to run a certain Advanced Filter from [card]Saskia the Unyielding[/card]'s page...
Similar to the Corpse Cur trick mentioned in a previous article, [card]Heroes' Podium[/card] is a colorless card that can go into any commander deck that is expected to be full of legendary creatures. We can apply this filter to a commander in our chosen colors and probably get applicable results, depending on how many decks for it EDHREC has scanned. In addition to appropriate creatures like [card]Captain Sisay[/card] and [card]Reki, the History of Kamigawa[/card], we find useful noncreatures like [card]Day of Destiny[/card] to pump our team and the legendary land cycle from Champions of Kamigawa including [card]Okina, Temple to the Grandfathers[/card] and [card]Shizo, Death's Storehouse[/card].
Scrolling down to the Top Cards, we get [card]Iroas, God of Victory[/card] to give our team of legendary attacking terrors menace and immunity from combat damage. [card]Crackling Doom[/card] happens to be one of my favorites ("Each opponent sacrifices") at instant speed. [card]Thalia, Heretic Cathar[/card] reduces the number of opponent blockers. Due to the timing, if you only have one combat phase then [card]Odric, Lunarch Marshal[/card] won't replicate Bruse's gift of double strike and lifelink from his attack trigger, but if we already plan on having legendary creatures who tend to have keyword soup on them then Odric still might not be a bad idea. Throw in your favorite Avacyn or two.
After the Signature and Top Cards, the rest of the Creatures section is the rest of the legendary All-Stars that may have slipped our mind. We haven't even mentioned any Phyrexian Praetors yet, but here they are. [card]Zurgo Helmsmasher[/card] with double strike and lifelink can be a bit intimidating. Who are your favorite legends? Eldrazi Titans? Tarkir Dragons? More Angels? More Theros gods? Find what you like, because it's probably here.
The Deck
Bruse + Ikra: All-Stars
View on ArchidektCommanders (2)
- 1 Bruse Tarl, Boorish HerderBruse Tarl, Boorish Herder
- 1 Ikra Shidiqi, the UsurperIkra Shidiqi, the Usurper
Creatures (35)
- 1 Grenzo, Havoc RaiserGrenzo, Havoc Raiser
- 1 Hapatra, Vizier of PoisonsHapatra, Vizier of Poisons
- 1 Saffi EriksdotterSaffi Eriksdotter
- 1 Anafenza, the ForemostAnafenza, the Foremost
- 1 Drana, Liberator of MalakirDrana, Liberator of Malakir
- 1 Iroas, God of VictoryIroas, God of Victory
- 1 Reki, the History of KamigawaReki, the History of Kamigawa
- 1 Reyhan, Last of the AbzanReyhan, Last of the Abzan
- 1 Ashling, the ExtinguisherAshling, the Extinguisher
- 1 Captain SisayCaptain Sisay
- 1 Nylea, God of the HuntNylea, God of the Hunt
- 1 Queen MarchesaQueen Marchesa
- 1 Saskia the UnyieldingSaskia the Unyielding
- 1 Tajic, Blade of the LegionTajic, Blade of the Legion
- 1 Tana, the BloodsowerTana, the Bloodsower
- 1 Olivia VoldarenOlivia Voldaren
- 1 Zurgo HelmsmasherZurgo Helmsmasher
- 1 Archangel AvacynArchangel Avacyn
- 1 Gahiji, Honored OneGahiji, Honored One
- 1 Karametra, God of HarvestsKarametra, God of Harvests
- 1 Ob Nixilis, UnshackledOb Nixilis, Unshackled
- 1 Ravos, SoultenderRavos, Soultender
- 1 Sigarda, Host of HeronsSigarda, Host of Herons
- 1 Sigarda, Heron's GraceSigarda, Heron's Grace
- 1 Urabrask the HiddenUrabrask the Hidden
- 1 Xenagos, God of RevelsXenagos, God of Revels
- 1 Aurelia, the WarleaderAurelia, the Warleader
- 1 Sakiko, Mother of SummerSakiko, Mother of Summer
- 1 Teneb, the HarvesterTeneb, the Harvester
- 1 BorborygmosBorborygmos
- 1 Elesh Norn, Grand CenobiteElesh Norn, Grand Cenobite
- 1 Gisela, Blade of GoldnightGisela, Blade of Goldnight
- 1 Sheoldred, Whispering OneSheoldred, Whispering One
- 1 Tariel, Reckoner of SoulsTariel, Reckoner of Souls
- 1 Vorinclex, Voice of HungerVorinclex, Voice of Hunger
Instants (5)
- 1 Swords to PlowsharesSwords to Plowshares
- 1 Path to ExilePath to Exile
- 1 Crackling DoomCrackling Doom
- 1 Krosan GripKrosan Grip
- 1 Return to DustReturn to Dust
Sorceries (7)
- 1 Hull BreachHull Breach
- 1 CultivateCultivate
- 1 Kodama's ReachKodama's Reach
- 1 Calming VerseCalming Verse
- 1 DecimateDecimate
- 1 VandalblastVandalblast
- 1 Merciless EvictionMerciless Eviction
Artifacts (9)
- 1 Sol RingSol Ring
- 1 Swiftfoot BootsSwiftfoot Boots
- 1 Lightning GreavesLightning Greaves
- 1 Hero's BladeHero's Blade
- 1 Umezawa's JitteUmezawa's Jitte
- 1 Champion's HelmChampion's Helm
- 1 Sword of Feast and FamineSword of Feast and Famine
- 1 Chromatic LanternChromatic Lantern
- 1 Heroes' PodiumHeroes' Podium
Enchantments (2)
- 1 Day of DestinyDay of Destiny
- 1 Sanguine BondSanguine Bond
Lands (40)
- 1 Command TowerCommand Tower
- 1 Reflecting PoolReflecting Pool
- 1 Exotic OrchardExotic Orchard
- 1 Sacred FoundrySacred Foundry
- 1 Blood CryptBlood Crypt
- 1 Stomping GroundStomping Ground
- 1 Godless ShrineGodless Shrine
- 1 Temple GardenTemple Garden
- 1 Overgrown TombOvergrown Tomb
- 1 Clifftop RetreatClifftop Retreat
- 1 Sunpetal GroveSunpetal Grove
- 1 Rootbound CragRootbound Crag
- 1 Dragonskull SummitDragonskull Summit
- 1 Isolated ChapelIsolated Chapel
- 1 Woodland CemeteryWoodland Cemetery
- 1 Gavony TownshipGavony Township
- 1 Kessig Wolf RunKessig Wolf Run
- 1 Rogue's PassageRogue's Passage
- 1 Homeward PathHomeward Path
- 1 Hall of the Bandit LordHall of the Bandit Lord
- 1 Eiganjo CastleEiganjo Castle
- 1 Shinka, the Bloodsoaked KeepShinka, the Bloodsoaked Keep
- 1 Okina, Temple to the GrandfathersOkina, Temple to the Grandfathers
- 1 Shizo, Death's StorehouseShizo, Death's Storehouse
- 1 Urborg, Tomb of YawgmothUrborg, Tomb of Yawgmoth
- 1 Bojuka BogBojuka Bog
- 4 PlainsPlains
- 4 MountainMountain
- 4 ForestForest
- 2 SwampSwamp
Next time: [card]Thrasios, Triton Hero[/card]
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