Average Deck for The Wise Mothman - Zombies

Ezra Sassaman
Jul 30, 2026
The Block Era: Khans, Theros and M15 in Commander
Which cards from the Khans of Tarkir, Theros, and Magic 2015 Standard era still dominate Commander? A look back at the end of the block era.
Owain Roberts
Jul 24, 2026
The Wise Mothman | Adding New Cards With Commander Makeover
New upgrades for The Wise Mothman, from Secrets of Strixhaven to Duskmourn — rad counters, mill, and ways to make the moth enormous.
Cardsphere
Archidekt
Commander Spellbook
Moxfield
Scryfall
MTGStocks

Decklist

Agent Frank Horrigan
Agent Frank Horrigan
Bloatfly Swarm
Bloatfly Swarm
Consuming Aberration
Consuming Aberration
Corpsejack Menace
Corpsejack Menace
Evolution Sage
Evolution Sage
Evolution Witness
Evolution Witness
Feral Ghoul
Feral Ghoul
Glowing One
Glowing One
Hancock, Ghoulish Mayor
Hancock, Ghoulish Mayor
Harold and Bob, First Numens
Harold and Bob, First Numens
Icetill Explorer
Icetill Explorer
Infesting Radroach
Infesting Radroach
Jason Bright, Glowing Prophet
Jason Bright, Glowing Prophet
Lily Bowen, Raging Grandma
Lily Bowen, Raging Grandma
Marcus, Mutant Mayor
Marcus, Mutant Mayor
Mirelurk Queen
Mirelurk Queen
Nightkin Ambusher
Nightkin Ambusher
Rampaging Yao Guai
Rampaging Yao Guai
Raul, Trouble Shooter
Raul, Trouble Shooter
Ruin Crab
Ruin Crab
Screeching Scorchbeast
Screeching Scorchbeast
Strong, the Brutish Thespian
Strong, the Brutish Thespian
Syr Konrad, the Grim
Syr Konrad, the Grim
Tato Farmer
Tato Farmer
The Ghoul, Gunslinger
The Ghoul, Gunslinger
The Master, Transcendent
The Master, Transcendent
Thrummingbird
Thrummingbird
Undead Alchemist
Undead Alchemist
Vexing Radgull
Vexing Radgull
Winding Constrictor
Winding Constrictor
Instants (9)
Assassin's Trophy
Assassin's Trophy
Atomize
Atomize
Experimental Augury
Experimental Augury
Heroic Intervention
Heroic Intervention
Inspiring Call
Inspiring Call
Mutational Advantage
Mutational Advantage
Putrefy
Putrefy
Radstorm
Radstorm
Ripples of Potential
Ripples of Potential
Sorceries (8)
Cultivate
Cultivate
Dread Return
Dread Return
Farseek
Farseek
Find // Finality
Find // Finality
Nuclear Fallout
Nuclear Fallout
Rampant Growth
Rampant Growth
Rise of the Dark Realms
Rise of the Dark Realms
Three Visits
Three Visits
Artifacts (9)
Altar of the Brood
Altar of the Brood
Arcane Signet
Arcane Signet
Hedge Shredder
Hedge Shredder
Mesmeric Orb
Mesmeric Orb
Mindcrank
Mindcrank
Nuka-Nuke Launcher
Nuka-Nuke Launcher
Power Fist
Power Fist
Recon Craft Theta
Recon Craft Theta
Sol Ring
Sol Ring
Enchantments (8)
Bloodchief Ascension
Bloodchief Ascension
Branching Evolution
Branching Evolution
Guardian Project
Guardian Project
Hardened Scales
Hardened Scales
Hollowmurk Siege
Hollowmurk Siege
Inexorable Tide
Inexorable Tide
Struggle for Project Purity
Struggle for Project Purity
Vault 12: The Necropolis
Vault 12: The Necropolis
Lands (20)
Breeding Pool
Breeding Pool
Command Tower
Command Tower
Drowned Catacomb
Drowned Catacomb
Exotic Orchard
Exotic Orchard
Hinterland Harbor
Hinterland Harbor
Mariposa Military Base
Mariposa Military Base
Mortuary Mire
Mortuary Mire
Nesting Grounds
Nesting Grounds
Opulent Palace
Opulent Palace
Overflowing Basin
Overflowing Basin
Overgrown Tomb
Overgrown Tomb
Path of Ancestry
Path of Ancestry
Sunken Hollow
Sunken Hollow
Tainted Isle
Tainted Isle
Tainted Wood
Tainted Wood
Temple of Deceit
Temple of Deceit
Temple of Malady
Temple of Malady
Urborg, Tomb of Yawgmoth
Urborg, Tomb of Yawgmoth
Watery Grave
Watery Grave
Woodland Cemetery
Woodland Cemetery
Basics (3)
Forest
6 Forest
Island
5 Island
Swamp
4 Swamp