Wispweaver Angel
Chameleon, Master of Disguise
Prerequisites
What do I need to start this combo?
| Wispweaver Angel on the battlefield. | |
| Chameleon in hand. | |
Steps
How does this combo work?
1 | Cast Chameleon by paying its mana cost, choosing to have it enter the battlefield as a copy of Wispweaver Angel |
2 | When Chameleon enters the battlefield, it triggers, blinking Wispweaver Angel. |
3 | When Wispweaver Angel enters the battlefield, it triggers, blinking Chameleon. Choose to have Chameleon enter the battlefield as a copy of Wispweaver Angel. |
4 | Repeat from step 2. |
Results
What do I get from this combo?
| Infinite creature LTB | |
| Infinite creature ETB |
Combo Metadata
70
DECKS
0.01%
OF 1332558 ELIGIBLE DECKS
Rank 16806
MOST PLAYED OF 61723 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
The community has determined this is a true 2-card combo.
3
Upgraded
(no early game 2-card combos)
The community has determined this is a true, early game, 2-card combo.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Combo Voting
Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?
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