Mystic Sanctuary
Venser, the Sojourner
Time Warp
Prerequisites
What do I need to start this combo?
| Venser on the battlefield. | |
| Mystic Sanctuary and Time Warp in hand. | |
| You control three Islands. | |
Steps
How does this combo work?
1 | Cast Time Warp by paying its mana cost, causing you to take an extra turn after this one. |
2 | Blink Mystic Sanctuary using Venser, the Sojourner. |
3 | When Mystic Sanctuary enters untapped, it triggers, putting Time Warp from your graveyard onto the top of your library. |
4 | Move to your next turn, drawing Time Warp during your draw step. |
5 | Repeat. |
Results
What do I get from this combo?
| Infinite turns | |
| Lock | |
| Skip your draw steps |
Combo Metadata
177
DECKS
0.01%
OF 2376049 ELIGIBLE DECKS
Rank 12203
MOST PLAYED OF 67862 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
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