Astral Dragon
Parallax Wave
Prerequisites
What do I need to start this combo?
| Parallax Wave on the battlefield. | |
| Astral Dragon in hand. | |
Steps
How does this combo work?
1 | Cast Astral Dragon by paying |
2 | Astral Dragon enters the battlefield, creating two token copies of Parallax Wave that are 3/3 Dragons in addition to their other types. |
3 | Active the first Parallax Wave token's first ability by removing a fade counter from it, exiling Astral Dragon. |
4 | Activate the same Parallax Wave token's ability up to four more times, targeting any creatures. |
5 | Resolve any of those abilities that target creatures you own, exiling them. |
6 | In response to the remaining abilities, activate the second Parallax Wave token's ability by removing a fade counter from it, exiling the first Parallax Wave token.The first Parallax Wave token leaves the battlefield, returning Astral Dragon and any other creatures you exiled from exile to the battlefield. |
7 | Resolve the remaining activated abilities from Parallax Wave that target creatures your opponents control, permanently exiling them. |
8 | Repeat from step 2. |
9 | Once you have infinite Parallax Wave tokens, you may repeat the combo but target any other noncreature permanent in step 2, getting infinite creature copies of them. |
Results
What do I get from this combo?
| Exile all creatures opponents control | |
| Infinite blinking | |
| Infinite creature copies of all noncreature permanents | |
| Infinite creature tokens | |
| Infinite creature ETB | |
| Infinite creature LTB |
Combo Metadata
124
DECKS
0.01%
OF 2328005 ELIGIBLE DECKS
Rank 13917
MOST PLAYED OF 66524 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
The community has determined this is a true 2-card combo.
3
Upgraded
(no early game 2-card combos)
The community has determined this isn't an early game combo.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Combo Voting
Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?
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