Astral Dragon
Parallax Wave
Prerequisites
What do I need to start this combo?
| Parallax Wave on the battlefield. | |
| Astral Dragon in hand. | |
Steps
How does this combo work?
1 | Cast Astral Dragon by paying |
2 | Astral Dragon enters the battlefield, creating two token copies of Parallax Wave that are 3/3 Dragons in addition to their other types. |
3 | Active the first Parallax Wave token's first ability by removing a fade counter from it, exiling Astral Dragon. |
4 | Activate the same Parallax Wave token's ability up to four more times, targeting any creatures. |
5 | Resolve any of those abilities that target creatures you own, exiling them. |
6 | In response to the remaining abilities, activate the second Parallax Wave token's ability by removing a fade counter from it, exiling the first Parallax Wave token.The first Parallax Wave token leaves the battlefield, returning Astral Dragon and any other creatures you exiled from exile to the battlefield. |
7 | Resolve the remaining activated abilities from Parallax Wave that target creatures your opponents control, permanently exiling them. |
8 | Repeat from step 2. |
9 | Once you have infinite Parallax Wave tokens, you may repeat the combo but target any other noncreature permanent in step 2, getting infinite creature copies of them. |
Results
What do I get from this combo?
| Exile all creatures opponents control | |
| Infinite blinking | |
| Infinite creature copies of all noncreature permanents | |
| Infinite creature tokens | |
| Infinite creature ETB | |
| Infinite creature LTB |
Combo Metadata
120
DECKS
0.01%
OF 2267514 ELIGIBLE DECKS
Rank 13865
MOST PLAYED OF 64990 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
The community has determined this is a true 2-card combo.
3
Upgraded
(no early game 2-card combos)
The community has determined this isn't an early game combo.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Combo Voting
Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?
Whtz, the Bibliophile
0.1%inclusion6 decks5.41K decks
Top Commanders
Aminatou, the Fateshifter
0.4%inclusion28 decks6.79K decks
Zur, Eternal Schemer
0.2%inclusion11 decks6.70K decks
Yorion, Sky Nomad
0.3%inclusion8 decks2.67K decks
The Master of Keys
0.1%inclusion7 decks8.95K decks
Brago, King Eternal
0.0%inclusion6 decks15K decks
Zur the Enchanter
0.0%inclusion5 decks16.9K decks
Niko, Light of Hope
0.0%inclusion3 decks10.5K decks
Aminatou, Veil Piercer
0.0%inclusion3 decks17.5K decks
Hope Estheim
0.0%inclusion3 decks17.9K decks
Ephara, God of the Polis
0.1%inclusion2 decks2.48K decks
Rasputin Dreamweaver
0.2%inclusion2 decks866 decks
Roon of the Hidden Realm
0.1%inclusion2 decks3.60K decks
Zedruu the Greathearted
0.0%inclusion2 decks12.4K decks
Arthur, Marigold Knight
0.0%inclusion2 decks5.95K decks
Esika, God of the Tree
0.0%inclusion2 decks25.7K decks
Ranar the Ever-Watchful
0.0%inclusion1 decks3.52K decks
Abdel Adrian, Gorion's Ward // Candlekeep Sage
0.0%inclusion1 decks4.37K decks
Malcator, Purity Overseer
0.1%inclusion1 decks1.16K decks
Hanna, Ship's Navigator
0.2%inclusion1 decks655 decks
Shorikai, Genesis Engine
0.0%inclusion1 decks20.9K decks
Varina, Lich Queen
0.0%inclusion1 decks11.9K decks
Raffine, Scheming Seer
0.0%inclusion1 decks10.1K decks
Zurgo and Ojutai
0.1%inclusion1 decks1.89K decks
Lagrella, the Magpie
0.0%inclusion1 decks2.08K decks
New Cards
High Synergy Cards
Top Cards
Game Changers
Creatures
Instants
Sorceries
Utility Artifacts
Enchantments
Planeswalkers
Utility Lands
Mana Artifacts
Lands