Unstoppable Slasher
Archfiend of Despair
Prerequisites
What do I need to start this combo?
| Unstoppable Slasher and Archfiend of Despair on the battlefield (Unstoppable Slasher without summoning sickness on the battlefield). | |
| Unstoppable Slasher cannot be blocked by an opponent. |
Steps
How does this combo work?
1 | Deal combat damage to an opponent using Unstoppable Slasher |
2 | Unstoppable Slasher triggers, causing the defending opponent to lose half their life total, rounded up. |
3 | At the beginning of your end step, Archfiend of Despair triggers, causing each opponent to lose life equal to the life they've lost this turn. |
4 | The opponent dealt combat damage loses the game due to having 0 or less life. |
Results
What do I get from this combo?
| Target opponent loses the game | |
| Infinite lifeloss for target opponent |
Combo Metadata
3471
DECKS
0.07%
OF 4911076 ELIGIBLE DECKS
Rank 1650
MOST PLAYED OF 62466 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
The community has determined this is a true 2-card combo.
3
Upgraded
(no early game 2-card combos)
The community has determined this isn't an early game combo.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Combo Voting
Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?
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