Skip to content

Bloodchief Ascension + Mindcrank Combo

  • Prerequisites

    What do I need to start this combo?

    • Bloodchief Ascension and Mindcrank on the battlefield.
    • Three or more quest counters on Bloodchief Ascension. You have a way to make an opponent lose life.
  • Steps

    How does this combo work?

    • 1
      Cause one or more opponents to lose life.
    • 2
      Mindcrank triggers once for each life loss event, causing that player to mill cards equal to the amount of life lost.
    • 3
      Bloodchief Ascension triggers once for each card milled, causing that player to lose 2 life and you to gain 2 life for each trigger.
    • 4
      Repeat from step 2.
  • Results

    What do I get from this combo?

    • Infinite mill
    • Significant lifegain
    • Significant lifegain triggers
    • Significant lifeloss

Combo Metadata

Decks

Combo Rank

Commander Bracket Information

In which Commander Bracket(s) am I allowed to play this combo?

1-2

Exhibition and Core

(no 2-card combos)

The community has determined this is a true 2-card combo.

3

Upgraded

(no early game 2-card combos)

The community has determined this is a true, early game, 2-card combo.

4-5

Optimized and CEDH

(all combos are allowed)

All combos are allowed.

Combo Voting

Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?

Trivial Prerequisites
91%
Significant Results
100%
Early Game
95%
Size
View
New Commanders
Top Commanders
New Cards
Top Cards
High Lift
Creatures
Instants
Sorceries
Utility Artifacts
Enchantments
Battles
Planeswalkers
Utility Lands
Mana Artifacts
Lands