Chulane, Teller of Tales
Village Bell-Ringer
Laboratory Maniac
Prerequisites
What do I need to start this combo?
| Chulane on the battlefield. | |
| Village Bell-Ringer in hand. | |
| Laboratory Maniac in hand or on the battlefield or in your library. | |
| You control creatures that can produce at least |
Steps
How does this combo work?
1 | Activate creatures by tapping them, adding at least |
2 | Cast Village Bell-Ringer by paying |
3 | Chulane triggers, causing you to draw a card and put a land card from your hand onto the battlefield. |
4 | Village Bell-Ringer enters the battlefield, triggering itself. |
5 | In response, activate Chulane by paying |
6 | Resolve the Village Bell-Ringer trigger, untapping all creatures you control. |
7 | Repeat until your library is empty. |
8 | Cast and resolve Laboratory Maniac by paying |
9 | Repeat stpes 1 through 3. |
Results
What do I get from this combo?
| Infinite card draw | |
| Infinite draw triggers | |
| Near-infinite ETB | |
| Near-infinite landfall | |
| Near-infinite LTB | |
| Near-infinite mana creatures you control can produce | |
| Near-infinite storm count | |
| Win the game | |
| Near-infinite untap of creatures you control |
Combo Metadata
455
DECKS
0.05%
OF 838189 ELIGIBLE DECKS
Rank 5557
MOST PLAYED OF 43392 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
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