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Hydra Omnivore + Tainted Strike Combo

  • Prerequisites

    What do I need to start this combo?

    • Hydra Omnivore on the battlefield.
    • Tainted Strike in hand.
    • An opponent cannot block Hydra Omnivore. You have a way to increase Hydra Omnivore's power by 1 or more, or each opponent has at least one poison counter.
    • {b} available
  • Steps

    How does this combo work?

    • 1
      Cast Tainted Strike by paying {b}, giving Hydra Omnivore +1/+0 and infect until end of turn.
    • 2
      Deal combat damage to an opponent using Hydra Omnivore, causing them to get at least nine poison counters.
    • 3
      The opponent loses the game as a state-based action due to having ten or more poison counters.
    • 4
      Hydra Omnivore triggers, causing each other opponent to get at least nine poison counters.
    • 5
      Each remaining opponent loses the game as a state-based action due to having ten or more poison counters.
  • Results

    What do I get from this combo?

    • Each opponent loses the game

Combo Metadata

Decks

Combo Rank

Commander Bracket Information

In which Commander Bracket(s) am I allowed to play this combo?

1-2

Exhibition and Core

(no 2-card combos)

The community has determined this isn't a true 2-card combo.

3

Upgraded

(no early game 2-card combos)

The community has determined this isn't a true 2-card combo.

4-5

Optimized and CEDH

(all combos are allowed)

All combos are allowed.

Combo Voting

Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?

Trivial Prerequisites
39%
Significant Results
89%
Early Game
61%
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