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Blasting Station + Dualcaster Mage + Prison Break Combo

  • Prerequisites

    What do I need to start this combo?

    • Blasting Station on the battlefield.
    • Dualcaster Mage in hand.
    • Prison Break in hand or in your graveyard (Prison Break was discarded this turn in your graveyard).
    • You have a creature card in your graveyard.
    • {5}{b}{r}{r} at most available
  • Steps

    How does this combo work?

    • 1
      Cast Prison Break either from your hand by paying {4}{b} or from your graveyard for its mayhem cost by paying {3}{b}, targeting any applicable target.
    • 2
      Holding priority, cast Dualcaster Mage by paying its mana cost.
    • 3
      When Dualcaster Mage enters, it and Blasting Station trigger, with Dualcaster Mage targeting Prison Break.
    • 4
      Resolve the Blasting Station trigger, untapping it.
    • 5
      Holding priority, activate Blasting Station by tapping it and sacrificing Dualcaster Mage.
    • 6
      Resolve the Dualcaster Mage trigger, copying Prison Break, with the copy targeting Dualcaster Mage
    • 7
      Resolve the Prison Break copy, returning Dualcaster Mage from your graveyard to the battlefield.
    • 8
      Repeat from step 3.
  • Results

    What do I get from this combo?

    • Infinite creature LTB
    • Infinite creature ETB
    • Infinite creature sacrifice triggers
    • Infinite death triggers
    • Infinite damage
    • Infinite magecraft triggers

Combo Metadata

Decks

Combo Rank

Commander Bracket Information

In which Commander Bracket(s) am I allowed to play this combo?

1-2

Exhibition and Core

(no 2-card combos)

Any combos that require three or more cards are allowed.

3

Upgraded

(no early game 2-card combos)

Any combos that require three or more cards are allowed.

4-5

Optimized and CEDH

(all combos are allowed)

All combos are allowed.

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