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Magar of the Magic Strings + Rise of the Eldrazi + Witch-king of Angmar Combo

  • Prerequisites

    What do I need to start this combo?

    • Rise of the Eldrazi in hand.
    • Magar of the Magic Strings and Witch-king of Angmar on the battlefield.
    • An opponent cannot block creatures you control.
    • {1}{b}{r} available
  • Steps

    How does this combo work?

    • 1
      Activate Witch-king of Angmar by discarding Rise of the Eldrazi.
    • 2
      Activate Magar by paying {1}{r}{b}, noting Rise of the Eldrazi and putting it face down on the battlefield as a 3/3 creature.
    • 3
      During your next turn, deal combat damage to an opponent using the 3/3 creature that has Rise of the Eldrazi noted.
    • 4
      The creature triggers, casting a copy of Rise of the Eldrazi without paying its mana cost.
    • 5
      Resolve the Rise of the Eldrazi copy, causing you to take an extra turn after this one.
    • 6
      Repeat from step 3 during each turn.
  • Results

    What do I get from this combo?

    • Infinite turns
    • Lock

Combo Metadata

Decks

Combo Rank

Commander Bracket Information

In which Commander Bracket(s) am I allowed to play this combo?

1-2

Exhibition and Core

(no 2-card combos)

Any combos that require three or more cards are allowed.

3

Upgraded

(no early game 2-card combos)

Any combos that require three or more cards are allowed.

4-5

Optimized and CEDH

(all combos are allowed)

All combos are allowed.

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