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Prowling Geistcatcher + Kiki-Jiki, Mirror Breaker + Blasting Station Combo

  • Prerequisites

    What do I need to start this combo?

    • All permanents on the battlefield.
  • Steps

    How does this combo work?

    • 1
      Activate Kiki-Jiki by tapping it, creating a token copy of Prowling Geistcatcher with haste.
    • 2
      When the token Prowling Geistcatcher enters the battlefield, Blasting Station triggers.
    • 3
      Holding priority, activate Blasting Station by tapping it and sacrificing Kiki-Jiki.
    • 4
      When Kiki-Jiki dies, the nontoken and token Prowling Geistcatcher's first abilities trigger.
    • 5
      Resolve the token Prowling Geistcatcher's trigger, exiling Kiki-Jiki from your graveyard.
    • 6
      Resolve the nontoken Prowling Geistcatcher's trigger, doing nothing.
    • 7
      Resolve the Blasting Station ability from step 3, dealing 1 damage to any target.
    • 8
      Resolve the Blasting Station trigger from step 2, untapping it.
    • 9
      Activate Blasting Station by tapping it and sacrificing the Prowling Geistcatcher token.
    • 10
      When the token Prowling Geistcatcher dies, its second ability and the nontoken Prowling Geistcatcher's first ability triggers.
    • 11
      Resolve the nontoken Prowling Geistcatcher trigger, putting a +1/+1 counter on it.
    • 12
      Resolve the token Prowling Geistcatcher trigger, returning Kiki-Jiki from exile to the battlefield.
    • 13
      When Kiki-Jiki enters the battlefield, Blasting Station triggers, untapping Blasting Station.
    • 14
      Resolve the Blasting Station ability from step 9, dealing 1 damage to any target.
    • 15
      Repeat.
  • Results

    What do I get from this combo?

    • Infinite +1/+1 counters on a creature
    • Infinite damage
    • Infinite death triggers
    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite creature sacrifice triggers

Combo Metadata

Decks

Combo Rank

Commander Bracket Information

In which Commander Bracket(s) am I allowed to play this combo?

1-2

Exhibition and Core

(no 2-card combos)

Any combos that require three or more cards are allowed.

3

Upgraded

(no early game 2-card combos)

Any combos that require three or more cards are allowed.

4-5

Optimized and CEDH

(all combos are allowed)

All combos are allowed.

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