Rakdos, the Muscle
Haunted Crossroads
Ingot Chewer
Pitiless Plunderer
Pawn of Ulamog
Prerequisites
What do I need to start this combo?
| Ingot Chewer in hand. | |
| All other permanents on the battlefield. | |
| available |
Steps
How does this combo work?
1 | Cast Ignot Chewer for its evoke cost by paying . |
2 | When Ingot Chewer enters the battlefield, it triggers twice. |
3 | Resolve the first trigger, destroying target artifact. |
4 | Resolve the second trigger, causing you to sacrifice Ingot Chewer. |
5 | When Ingot Chewer dies, Pitiless Plunderer, Pawn of Ulamog and Rakdos trigger. |
6 | Resolve the Pawn of Ulamog trigger, creating a 0/1 Eldrazi Spawn creature token. |
7 | Resolve the Pitiless Plunderer trigger, creating a Treasure token. |
8 | Holding priority, activate the Treasure by tapping and sacrificing it, adding . |
9 | Activate Haunted Crossroads by paying , putting Ingot Chewer from your graveyard onto the top of your library. |
10 | Resolve the Rakdos trigger from step 5, causing you to exile the top five cards of your library, including Ingot Chewer, with the ability to play those cards until end of turn. |
11 | Activate the Eldrazi Spawn by sacrificing it, adding . |
12 | When the Eldrazi Spawn dies, Pitiless Plunderer triggers, creating a Treasure token. |
13 | Cast Ingot Chewer from exile for its evoke cost by paying |
14 | Repeat from step 2. |
Results
What do I get from this combo?
| Infinite LTB | |
| Infinite ETB | |
| Infinite colored mana | |
| Infinite sacrifice triggers | |
| Infinite death triggers | |
| Infinite colorless mana | |
| Infinite storm count | |
| Infinite creature tokens | |
| Infinite Treasure tokens | |
| Exile your library with the ability to play the exiled cards until your next turn |
Combo Metadata
10
DECKS
0.00%
OF 1537708 ELIGIBLE DECKS
Rank 23742
MOST PLAYED OF 43392 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.