All Will Be One + Everlasting Torment Combo
Played with this combo
Prerequisites
What do I need to start this combo?
- All Will Be One and Everlasting Torment on the battlefield.
- You have a way to deal noncombat damage to a creature an opponent controls.
Steps
How does this combo work?
- 1Attempt to deal noncombat damage to a creature an opponent controls, instead putting that many -1/-1 counters on it due to Everlasting Torment.
- 2All Will Be One triggers, putting that many -1/-1 counters on a creature an opponent controls.
- 3Repeat step 2.
- 1
Results
What do I get from this combo?
- Destroy any number of creatures opponents control
- Destroy any number of creatures opponents control whenever you put a counter on a permanent or player
- Infinite -1/-1 counters on creatures opponents control
- Lock
Combo Metadata
Decks
Combo Rank
Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
The community has determined this is a true 2-card combo.
3
Upgraded
(no early game 2-card combos)
The community has determined this is a true, early game, 2-card combo.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Combo Voting
Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?
Trivial Prerequisites
Significant Results
Early Game
Size
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