Skip to content

All Will Be One + Everlasting Torment Combo

  • Prerequisites

    What do I need to start this combo?

    • All Will Be One and Everlasting Torment on the battlefield.
    • You have a way to deal noncombat damage to a creature an opponent controls.
  • Steps

    How does this combo work?

    • 1
      Attempt to deal noncombat damage to a creature an opponent controls, instead putting that many -1/-1 counters on it due to Everlasting Torment.
    • 2
      All Will Be One triggers, putting that many -1/-1 counters on a creature an opponent controls.
    • 3
      Repeat step 2.
  • Results

    What do I get from this combo?

    • Destroy any number of creatures opponents control
    • Destroy any number of creatures opponents control whenever you put a counter on a permanent or player
    • Infinite -1/-1 counters on creatures opponents control
    • Lock

Combo Metadata

Decks

Combo Rank

Commander Bracket Information

In which Commander Bracket(s) am I allowed to play this combo?

1-2

Exhibition and Core

(no 2-card combos)

The community has determined this is a true 2-card combo.

3

Upgraded

(no early game 2-card combos)

The community has determined this is a true, early game, 2-card combo.

4-5

Optimized and CEDH

(all combos are allowed)

All combos are allowed.

Combo Voting

Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?

Trivial Prerequisites
74%
Significant Results
74%
Early Game
84%
Size
View
New Commanders
Top Commanders
New Cards
Top Cards
High Lift
Creatures
Instants
Sorceries
Utility Artifacts
Enchantments
Planeswalkers
Utility Lands
Mana Artifacts
Lands